Search Issue Tracker

0
votes
Fixed

Crash in strlen when trying to Select Dependencies or Export Package usi...

Serialization

-

Sep 08, 2018

-

Version/s: 2018.2.7f1

To reproduce: 1. Open users attached project "InfiniteLoop.zip" 2. Select "libbass_fx.a" file and right-click on it 3. Select "Selec... Read more

0
votes
Duplicate

GameObjects jab to the side when a Configurable Joint is created during ...

Physics

-

Sep 08, 2018

-

Version/s: 2018.2.1f1

Repro steps: 1. Open user attached project 2. Open scene "SampleScene4" 3. Enter Play Mode and observe the Game View Expected: The ... Read more

0
votes
By Design

Canceling an Iteration with small delay values let it iterate after the ...

Mono

-

Sep 08, 2018

-

Version/s: 2018.2.0b3, 2018.2.4f1

To reproduce: 1. Download attached project "TaskDelay.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "TDelay" gameObj... Read more

0
votes
Fixed

Assets with serializedVersion: 6 meshes are not rendered

Graphics - General

-

Sep 08, 2018

-

Version/s: 2018.1.0b1, 2018.2.4f1

Steps: 1. Open attached project "MeshImportFail-withScript.zip" 2. Select the "TestMesh" mesh asset and check the Preview window E... Read more

0
votes
Fixed

[Terrain] Small brush sizes cause the brush preview texture to tile

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

Small brush sizes cause the brush preview to tile. Brush preview should not be tiling Read more

0
votes
Fixed

[Terrain] Quantization of brush preview

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

The brush preview and mesh preview are quantized and end up not matching the actual modification to the heightmap Read more

0
votes
Fixed

[Terrain] Brush GUI is not being drawn for built-in Stamp Terrain Tool

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

GUI for the built-in Terrain Stamp tool isn't drawn at all. You have to then go to another Tool and change the brush, brush size, et... Read more

0
votes
Fixed

[Terrain] Clamping/stretching of painted texture causes application to n...

Terrain

-

Sep 08, 2018

-

Version/s: 2018.3

Something is causing the alpha texture application to be clamped (to 0?) and stretches the actual application a bit. Noticeable with... Read more

1
votes
Fixed

[LWRP/VRLW] On Android and iOS, UI images transparency doesn't work

Graphics - General

-

Sep 07, 2018

-

Version/s: 2018.2.0a1

How to reproduce: - Open the attached project - Switch to Android or iOS build platform - "Build and Run" to a device Expected: The... Read more

0
votes
By Design

VR LWRP is set to linear color space, which is not supported on all andr...

XR SDK

-

Sep 07, 2018

-

Version/s:

Steps to reproduce: - Create a new project in 2018.3.0b1 with the VR LWRP template Expected: Settings->Player->Other Settings->Rend... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.