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[URP] Grid is rendered on top of GameObjects in the Animation Preview Ar...
How to reproduce: 1. Open the attached project "DeferredRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) ... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more
PrefabUtility.IsPrefabAssetMissing does not recognize GameObjects with m...
Reproduction steps: 1. Open attached project "IsPrefabAssetMissing.zip" 2. In Test Runner window, PlayMode tab, run the "_02_Missing... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps: 1. Open users attached project 2. Press Tools > Build App 3. Open the built project in <Project folder>/Builds/T... Read more
[Linux] Package title and description aren't clearly seen in the PM on U...
Repro steps: 1. Create a new project 2. Open the Package Manager 3. Select a package from the available 4. Observe its details Expe... Read more
"ArgumentException: Kernel not found" is thrown when platform is set to ...
How to reproduce: 1. Open the user's attached project 2. If needed, switch to the WebGL build platform (File -> Build Settings -> We... Read more
The Player not listed in the Unity Instance window in VS when using Buil...
How to reproduce: 1. Open the attached project "Repro.zip" 2. Build And Run with MyTools>Windows Build With Postprocess 3. Open V... Read more
Redoing/undoing prefab variant with nested prefab creation creates an ov...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube GO in the Hierarchy 3. Drag the Cube GO to Asse... Read more
Input value is constantly repeated on WebGL Player when changing focus o...
How to reproduce: 1. Open the attached “AssetsWithoutLibraryFolder.zip” project 2. Switch platform to WebGL 3. Build and Run 4. ... Read more
Plugins are not filtered when using Assembly Definition Define Constraints
Reproduction steps: 1. Open the attached project "AssemblyBug.zip" 2. Go to File > Build Settings and press Build 3. Go to the Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader cache is not used when building the Player repeatedly
- Shaders are always recompiled when the Editor is opened
- Recent search window can't be closed
- Tab on empty search doesn't pop up the recent search window any more
- Image effect shaders with RenderGraphUtils.FullScreenGeometryType.Mesh render incorrectly when using the RenderGraph