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[OpenGL] Crash upon opening 'Shader Calibration Scene' when using 'OpenG...
Steps to reproduce: 1. Open the attached project2. Open a new scene (or just switch to some other scene besides Shader Callibration ... Read more
SSL failure with WWW and WebRequest 32bit OS X player
-e: There's an SSL failure with WWW that's only happening on OS X 32bit player. It doesn't happen in the editor, or on Windows or in... Read more
[Collision] Low and Medium Collision Quality does not work
Steps to reproduce.1. Open attached project's scene "ParticleBug".2. Enter play mode.3. Left system's Collision quality is medium, r... Read more
Network Serializer changes some 64bit integer values
Network Serializer changes some 64-bit integer values. This problem was fixed for 32-bit numbers long ago, but not for 64-bit numbers. Read more
[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...
To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more
[D3D11] Changing API from D3D11 to any other API cause a crash
By changing API to openglcore few time, unity crashes. Project Steps: 1. Open scene "Test".2. Go to File->Build&Run->Playe... Read more
[hlslcc] VFACE semantics is miscompiled with glcore/gles3
VFACE semantics doesn't work with openglcore as it should be, value is miscompiled in hlslcc steps somewhere. Project Steps: 1. Open... Read more
OS X: Entering "~" in location when creating new project, creates projec...
Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more
[InputField] Caret offset wrong when inside scaled canvas
Steps to reproduce1. Open attached project2. Open scene 'InputFieldCaretBug'3. Enter play mode4. Press on input field5. Notice the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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