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Help boxes in the the "Build Profiles" window are not aligned
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the "Build Data" informational message section C... Read more
UI Toolkit attribute cannot be overridden when nested inside a Template3...
How to reproduce: 1. Open the project “IN-91754_UI toolkit test”2. In the Project window, open UI Toolkit bug → TemplatesUser.uxml3.... Read more
[Apple M-chip] [Android] [iOS] Nothing is rendered in the Game view/appl...
How to reproduce:1. Open the “Testing.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Game view/ Build and R... Read more
Shortcut Helper Bar displays "Apply Quick Material" shortcut in all wind...
Steps to reproduce: 1. Create a new project2. Go to Window → Package Manager and install ProBuilder package3. In the top Menu Bar, c... Read more
ProBuilder "Apply Quick Material" shortcut in the Shortcut Helper Bar do...
Steps to reproduce: 1. Create a new project2. Go to Window → Package Manager and install ProBuilder package3. In the top Menu Bar, c... Read more
PolyShape GameObject disappears when merging multiple PolyShape objects ...
Steps to reproduce: 1. Create a new project2. Go to Window → Package Manager and install ProBuilder package3. Create 2 GameObjects u... Read more
TypeCache fails to find methods when supplying an assembly name to TypeC...
Reproduction steps:1. Open the attached “TypeCacheBug.zip” project2. Navigate to Test > Find Methods with Attribute3. Observe the... Read more
Build fails with "Error: Failed to find entry-points" when building for UWP
How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more
[VFX Graph] VisualEffect.SetTexture doesn't dirty the vfx component
Steps to reproduce: import the provided UnityPackage open the map named _VFXG_BugRepro_SetTexture_ In the scene hierarchy select the... Read more
Lowest Inspector's Components slightly jump when switching between GameO...
How to reproduce:1. Open the attached project "InspectorJump"2. Open the "SampleScene" scene3. In the Hierarchy navigate to the "Cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open