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Fixed
Fixed in 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a3
Votes
0
Found in
2022.3.53f1
6000.0.35f1
6000.1.0b3
6000.2.0a1
Issue ID
UUM-96024
Regression
No
[VFX Graph] VisualEffect.SetTexture doesn't dirty the vfx component
Steps to reproduce:
- import the provided UnityPackage
- open the map named _VFXG_BugRepro_SetTexture_
- In the scene hierarchy select the VFX object _VFXG_Gradient_toCOlor_
- Enter Playmode.
Actual results: The Color of particles are updated thanks to a texture set by script.
The Gradient TXT texture property isn't properly updated has the asset isn't dirty when doing a VisualEffect.SetTexture via script.
Expected results:
The GradientTXT texture property should be properly updated and vfx object dirty so that it can be saved.
Reproducible with versions: 6000.2.0a1 & 2022.3.53f1
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