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[MacOS] Unity Editor crashes or freezes when performing "Step Over" in d...
How to reproduce:1. Open the "share.zip" project2. Switch the active platform to Android3. Select the Digit/AssetBundles/Modes/Simul... Read more
Physics2D.BoxCast doesn't detect the "Edge Collider 2D" when hitting the...
How to reproduce:1. Open the attached project's ("case_1190905-Project.zip") Scene labeled "IssueScene"2. Enter the Play Mode3. Pres... Read more
Shader internal error when Building for iOS or Android
Steps to repro:1. Create a new project and add Island.shader attach to a report2. Create a new material, add shader to it3. Add crea... Read more
Cannot add key on custom clips with region settings that have a , decima...
To repro this bug, you need to change your system settings so that the decimal separator is , instead of .Suggestion: the Swedish se... Read more
"Invalid cache server address in preferences" errors appear in the Conso...
How to reproduce:1. Create a new Unity 2019.3.0b7 project with Active asset pipeline set to 2 (Preferences -> Cache server(global... Read more
[WebGL] Mouse input is blocked after a few moves when using Edge browser
How to reproduce:1. Open attached project ("MouseTestWebGL.zip")2. Open Build Settings window (File->Build Settings...)3. Select ... Read more
[Visual Effect Graph] Dropdown icon for all dropdowns are missing under ...
Dropdown icon for all dropdowns are missing under Output Node (eg. Cube Output, Point Output, Octagon Output, Triangle Output) from ... Read more
[ProBuilder] Exporting a ProBuilder object as an asset does not generate...
When exporting as an Asset in ProBuilder, it should generate a .prefab and .asset file.Only generates an .asset file. 1. Create a ne... Read more
[IMGUI] Speed Range values under Particle Effect window are clipping whe...
When Speed Range value is set to a 3 digit number in Particle System under the Inspector tab, Properties under Particle System are d... Read more
[ShaderGraph] Invalid Subscript errors are thrown when connecting a Subg...
How to reproduce:1. Open the attached "case_1190813_reproProject"2. Open the "TestShaderGraph" in the Project Window3. Connect the T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject