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UnityWebRequest header keys and values not shown correctly when running ...
How to reproduce:1. Open User's attached "WebGLBugTest.zip" project2. Load "StandaloneListener" scene3. Build and Run "StandaloneLis... Read more
[ScriptableBuildPipeline] Build time increases when building a scene wit...
How to reproduce:1. Open the user attached project2. Build a project via Test->Build button in a top menu bar3. Check the elapsed... Read more
Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more
[Timeline] Changing PlayableDirector.time causes gaps in audio
Reproduction steps:1. Open project in "AudioLoopTest.zip"2. Select "Sound" in Hierarchy window3. Window -> Sequencing -> Timel... Read more
[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...
Steps to reproduce:1. Open original user's "MirrorShaderBundleTest.zip" project2. Open the LoadScene scene and enter play mode3. Pre... Read more
[Vulkan] Adreno 540 and older omits interlocked operations when ComputeB...
To reproduce:1. Open the QA's attached project2. Build and Run on android device3. Observe the screen Expected: Interlocked operatio... Read more
[XR][Input System] Binding Listen functionality does not work for XR con...
How to reproduce:1. Open the attached "VR-Input.zip" project2. In the Project view, select "Input.inputactions" and click "Edit asse... Read more
Material's Shader Graph's Main Preview is fully white when using the "Pr...
How to reproduce:1. Create a project with the HDRP package2. Create a "Lit Graph" Shader (Go to Create>Shader>HDRP>Lit Grap... Read more
Terrain does not cast Shadows when "Draw Instanced" option is enabled in...
How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Terrain" GameObject in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project