Search Issue Tracker

0
votes
By Design

UnityWebRequest header keys and values not shown correctly when running ...

WebGL

-

Oct 17, 2019

-

Version/s: 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open User's attached "WebGLBugTest.zip" project2. Load "StandaloneListener" scene3. Build and Run "StandaloneLis... Read more

5
votes
Fixed

[ScriptableBuildPipeline] Build time increases when building a scene wit...

Package: Scriptable BuildPipeline

-

Oct 17, 2019

-

Version/s: 1.5.1

How to reproduce:1. Open the user attached project2. Build a project via Test->Build button in a top menu bar3. Check the elapsed... Read more

0
votes
By Design

Subemiter's Emission position is not the same when emitted by the Parent...

Visual Effects - Legacy

-

Oct 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more

1
votes
Won't Fix

[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...

Windows

-

Oct 17, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Reproduction steps:1. Make sure that the Editor is being opened on an external display (See Notes for how-to)2. Open any project wit... Read more

1
votes
By Design

[Timeline] Changing PlayableDirector.time causes gaps in audio

Timeline

-

Oct 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open project in "AudioLoopTest.zip"2. Select "Sound" in Hierarchy window3. Window -> Sequencing -> Timel... Read more

12
votes
Fixed

[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...

Package: Scriptable Render Pipeline Universal

-

Oct 17, 2019

-

Version/s: 6.9.1

Steps to reproduce:1. Open original user's "MirrorShaderBundleTest.zip" project2. Open the LoadScene scene and enter play mode3. Pre... Read more

0
votes
Fixed

[Vulkan] Adreno 540 and older omits interlocked operations when ComputeB...

Vulkan

-

Oct 17, 2019

-

Version/s: 2018.4, 2019.2.8f1, 2020.1

To reproduce:1. Open the QA's attached project2. Build and Run on android device3. Observe the screen Expected: Interlocked operatio... Read more

5
votes
Won't Fix

[XR][Input System] Binding Listen functionality does not work for XR con...

Package: Input System

-

Oct 17, 2019

-

Version/s: Input System preview.2 - 1.0.0

How to reproduce:1. Open the attached "VR-Input.zip" project2. In the Project view, select "Input.inputactions" and click "Edit asse... Read more

0
votes
Fixed

Material's Shader Graph's Main Preview is fully white when using the "Pr...

Package: Scriptable Render Pipeline HD

-

Oct 17, 2019

-

Version/s: 6.9.0, 6.9.1

How to reproduce:1. Create a project with the HDRP package2. Create a "Lit Graph" Shader (Go to Create>Shader>HDRP>Lit Grap... Read more

4
votes
Fixed

Terrain does not cast Shadows when "Draw Instanced" option is enabled in...

Terrain

-

Oct 17, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Terrain" GameObject in the Hierar... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.