Search Issue Tracker
Canceling UI Document closure opens a UXML file in code Editor when open...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
[IME]The TextMeshPro input field gets cleared when characters are entere...
Reproduction steps:1. Open the attached "IN-97001" project2. Set your keyboard method to Japanese Hiragana or Japanese Katakana3. Op... Read more
[Android] A light cookie is not rendered when the Render Texture attache...
How to reproduce:1. Open the “renderTextureCookie.zip” project2. Open the “SampleScene“3. Build and Run for Android Expected result:... Read more
Render Graph Viewer is not displaying Imported Resources when it’s the o...
Steps to reproduce:1. Create a project2. Open Render Graph Viewer window (Window > Analysis > Render Graph Viewer)3. Select “N... Read more
Dynamic Atlas Viewer does not display an atlas when UI Toolkit Debugger ...
Steps to reproduce: Create a new Unity project Open UI Toolkit Debugger (Window > UI Toolkit > Debugger) Click on the "Select ... Read more
GameObjects appear in a different shade when changing the Filter Mode of...
How to reproduce:1. Open the attached “IN-96913_My_project“ project2. Open the “SampleScene“3. Select “Assets/autumn_field_puresky_4... Read more
Text suggesting to create a new StyleSheet is missing after undoing the ...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
UI Builder parts are inaccessible when UI Builder window is resized and ...
Steps to reproduce: Create a new Unity project Open the UI Builder window (Window > UI Toolkit > UI Builder) Resize the UI Bui... Read more
Adding an existing .uss file makes it dirty
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document3... Read more
Shadow Caster 2D shadows partially disappear in specific spots when used...
Reproduction steps:1. Open the attached “IN-97324” project2. Open the “Map” Scene in the Assets/Scenes folder3. Enter Play mode4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open