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win7-opengl change layout issue
ATI drivers crashed Intel drivers had redraw issue. nvidea seems unaffected. Clearly something is wrong here. Repro: 1. Open ANY pr... Read more
the Speed of Sound setting in the audio manager does nothing
the Speed of Sound setting in the audio manager does nothing -repro: --open attached project --start scene --move back and forth in... Read more
Display order of the 2D sprites (any renderers with matching settings) c...
Reproduced on 4.3.0a4 1 Open attached project 2 Open scene "petshop" 3 Add some sprites from the "Upstairs-hd" to scene on this big... Read more
HideFlags.DontSave causes crash when parenting
To reproduce: 1. Open project coast-unity 2. Go to GameObject > Create Other > Track. Create two tracks 3. In the hierarchy drag one... Read more
Mono Develop cancels shut down operation on OSX
Steps to reproduce : - open Mono Develop - got to Apple > Shut Down and notice the message Read more
[OSX] Shaders that don't use vertex position at all, fail to render on Mac
When a vertex shader is not using the vertex position at all, then some platforms (e.g. OpenGL on Mac) fail to render the object at ... Read more
Dereferencing NULL PPtr! error on Undo
- Drag and Drop the main camera from a scene into the Project Browser to turn it into a prefab - Create a new RenderTexture and assi... Read more
Prefab is distorted after unchecking Optimize Game Objects
Steps to reproduce : - import the project attached - search for the model ThryleBone - select it and in the Inspector check Optimiz... Read more
Asset import did not unload metadata path error when switching a sprite ...
Steps to reproduce : - import the texture attached - set it to Sprite and Manual and apply - open the Sprite Editor - select Automa... Read more
Referenced script missing warning when slicing atlas in playmode
Steps to reproduce : - import the texture attached - in the inspector select Sprite and Single and apply - drag the sprite to the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects