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Directional Light Contact Shadows cause Game & Scene view's to be black ...
Reproduction steps:1. Create a new project using HDRP Template2. Select Directional Light in Hierarchy3. Change Directional Light's ... Read more
Numerous errors and exceptions get thrown after entering Play Mode when ...
How to reproduce:1. Open tester-attached project (InputActionsErrors)2. Create a new GameObject3. Attach NewBehaviourScript.cs to th... Read more
Remapped Materials section is missing in the FBX Importer Preset
How to reproduce:1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project2. Select 'Apple' GameObject in... Read more
[ECS] Crash in ThreadsafeLinearAllocator::Allocate when calling UnsafeUt...
To reproduce:1. Open the QA's attached project "UnsafeUtulity.Malloc Crash.zip"2. Run the SampleScene and press the "Press me to cra... Read more
[Dropbox API v2] File upload fails and ArgumentOutOfRangeException is th...
How to reproduce:1. Create a Dropbox API v2 app here: https://www.dropbox.com/developers/apps2. In the created app console, create a... Read more
[iOS 12] [Metal] IOAF code 4 error freeze because of tessellation shader
How to reproduce:1. Build the attached project for iOS (link in description)2. Build & Run the project to a device via Xcode3. K... Read more
XR Legacy Input Helpers error on non-XR platforms
The XR Legacy Input Helpers package results in errors that prevent builds occurring. Reproduction Steps:1. Open the attached project... Read more
[Probuilder] Move, scale or rotate widget fails to appear when the Probu...
Repro steps: - download and open this project- if the ProBuilder window is not showing, open the ProBuilder window- make a new shape... Read more
Universal RP versions are not available in package manager menu
Universal RP and LWRP versions dropdown menu is not available. It seems to be related to upgrading the attached project. Expected: P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open