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0
votes
Fixed

GameObject is not properly Rotated when its Rigidbody is set to Interpolate

Physics

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Oct 24, 2019

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Version/s: 2019.3.0a9, 2019.3.0b8, 2020.1

How to reproduce:1. Open the user's attached case2. Open the "ShowcaseScene" Scene3. Enter the Play Mode4. Walk left to enter the "G... Read more

0
votes
By Design

[Timeline] Scrubbing the Timeline animation doesn't work on SubScenes

Package: Timeline

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Oct 24, 2019

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Version/s: 1.3.0-preview.2

Reproduction steps:1. Open "1193770" project2. Select "Director" GameObject3. In the Timeline window, scrub through the animation4. ... Read more

0
votes
Duplicate

[CPU PLM] Editor crashes while generating lightmaps.

Progressive Lightmapper

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Oct 24, 2019

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Version/s: 2019.3.0b2

How to reproduce: 1. Open attached project.2. Open StarterArea Design scene.3. Press Generate Lighting in the Lighting Window. Notic... Read more

0
votes
Fixed

Missing Profiler.EndSample (BeginSample and EndSample count must match) ...

Profiling

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Oct 24, 2019

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Version/s: 2019.3.0a12, 2020.1.0a3

This bug also causes URP test runner tests failing. Steps:1. create project with URP template2. open sample scene3. hit play4. open ... Read more

0
votes
Won't Fix

[Animation] Unable to add key to recording Animation when changing mode ...

Animation

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Oct 24, 2019

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Version/s: 2019.3.0b8

Unable to add key to recording Animation when changing mode of WindZone from Directional to Spherical Steps to Reproduce: 1. Create ... Read more

0
votes
Won't Fix

[2017.4][UWP] Player crashes with GrabPass shader

Universal Windows Platform

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Oct 24, 2019

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Version/s: 2017.4, 2017.4.33f1

Steps to reproduce:1. Download and open the attached project2. Build project for UWP (.NET or IL2CPP) Results: Player crashes. Asser... Read more

0
votes
By Design

[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...

Mobile

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Oct 24, 2019

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Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more

0
votes
Fixed

GameObjects with a Mesh Renderer Component don't appear visually in the ...

2D

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Oct 24, 2019

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Version/s: 2018.4, 2019.2, 2019.2.2f1, 2019.3

How to reproduce:1. Open the user's attached project2. Build and Run the Game Expected result: All Sprites are seen as in the Editor... Read more

0
votes
Not Reproducible

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