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[IL2CPP] A generic-method in generic-class throws ExecutionEngineException
Build attached project.Target: iOSScripting backend: IL2CPP Read more
Wrong description of the warning - " of the shader
Wrong description of the warning " of the shader." The warning is"MaterialEditor: Could not create custom UI from the CustomEditor: ... Read more
Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project2. Open scene main.unity- Scene contains some cubes and two cameras. One camera renders th... Read more
Lacking vertex attributes causes a crash on multithreaded rendering
Unity Android Player crashes when the following conditions are met: - Dynamic batching is enabled.- Multithreaded rendering is enabl... Read more
[IL2CPP]A generic-method in generic-class (with multiple type parameters...
Build attached project.Target: iOSScripting backend: IL2CPP. Read more
[Android] Can’t fix the frame rate to less than 30 FPS
In most platforms, the application frame rate is controllable by disabling VSync and setting a target frame rate to Application.targ... Read more
[WP8.1][UNET] " Found no receiver for incoming command " in Windows Phone
To reproduce:1. Open attached project (Tank_new.rar)2. Open player settings and change Cloud Project ID to 6267cfce-dbb3-44da-b540-7... Read more
C# lambdas which return Void fail il2cpp compilation
-e: Using a c# lambda that returns void will cause a project to be unable to be compiled for webGL -repro:--make new proj--create c#... Read more
[Networking/SyncVar] Declaring more than 32 SyncVars in one class causes...
Reproduction steps:1. Open attached project "UNETSyncVars"2. Build scene "Test"3. Launch a host instance and a client instance4. Obs... Read more
[iOS] Arial Thai fonts don't work
To Reproduce: 1. Run the attached scene on iOS.2. Observe that Thai font's are not rendered. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
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