Search Issue Tracker

0
votes
Fixed

Hang when selecting particle system (prewarming code infinite loop due t...

Shuriken

-

Jan 19, 2013

-

Version/s: 4.0.1f2

Steps to reproduce : - import the package attached - open the scene "temp" - select the particle system in the Hierarchy and notice... Read more

0
votes
Fixed

Moving over a flat surface, BoxColliders with rotation frozen on all axe...

Physics

-

Jan 19, 2013

-

Version/s: 4.0.1f2

To reproduce: 1. Open project Bug Report Orthogonal Movement.zip (attached to mail) 2. Run scene Bug Report Orthogonal Movement 3. M... Read more

93
votes
Fixed

Dynamic Font rendering performance issues on iOS

iOS

-

Jan 17, 2013

-

Version/s: 4.0.1f2

This test project renders a string of N random characters every frame. Testing on an iPad 2 with a string of 30 characters the font... Read more

0
votes
Fixed

Debug inspector mode changed null list to not null

Inspector Functionality

-

Jan 15, 2013

-

Version/s: 4.0.1f2

To reproduce: 1. Open New_Unity_Project_8 2. Run scene "scene" 3. Change inspector to debug mode 4. Notice that (list != null) will ... Read more

3
votes
Fixed

OptimizedGUIBlock issue: A texture drawn from a custom PropertyDrawer is...

Inspector Framework

-

Jan 15, 2013

-

Version/s: 4.0.1f2

To reproduce: - Open scene "scene". - Select the cube then click or scroll (possibly anything that triggers OnGUI) on the script "Te... Read more

0
votes
Fixed

[Camera] Assets in FPS controller don't show up on "Maximised on Play" mode

--

-

Jan 14, 2013

-

Version/s: 4.0.0f7

Steps to reproduce : - open the project attached - open the scene - play the scene and notice the weapon looks fine - use the "Maxi... Read more

1
votes
Fixed

Shuriken sub-emitters don't always fire

Shuriken

-

Jan 14, 2013

-

Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the scene "Bug" - start clicking around and notice that about 50% of the ... Read more

0
votes
Fixed

Anisotropic setting behaving inconsistently when changing other QualityS...

Graphics - General

-

Jan 13, 2013

-

Version/s: 4.0.0f7

Steps to reproduce : - import the project attached - open the scene and pres splay - notice the message in the console Expected re... Read more

2
votes
Fixed

Blender (or FBX) submeshes are listed in reverse order

Asset Import

-

Jan 12, 2013

-

Version/s: 4.0.0f7

When Unity imports Blender (or FBX) data, the order of imported submeshes in not consistent. In the imported data, see that Vase_cel... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.