Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.0.0f7
Issue ID
514370
Regression
No
Anisotropic setting behaving inconsistently when changing other QualitySettings
Steps to reproduce :
- import the project attached
- open the scene and pres splay
- notice the message in the console
Expected result :
Anisotropic Filtering setting does not change when changing the LOD Bias setting.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment