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0
votes
Fixed

Particle trails snap to new place when switching simulation space during...

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more

3
votes
Fixed

When using Perforce and re-baking a NavMesh, the file created gets marke...

Version Control

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Mar 27, 2017

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Version/s: 5.5.2p4

When connected to a P4 database with a Navmesh file already in there, re-baking the same Navmesh will cause the file to be marked fo... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more

4
votes
By Design

SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.4.1p1

STR:1. Open "main" scene in the project2. Play the scene3. Observe the additive scene is not loading and object not instantiating4. ... Read more

0
votes
Fixed

[Shuriken] Mesh particles with negative scale are inverted incorrectly w...

Shuriken

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Jun 06, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Download and import attached project. (NegativeScale_THIRD_TRY.zip)2. Open scene: test_3_Cubes3. Press play. ... Read more

0
votes
Fixed

PBR Depth of field with TAA causes extreme jittering when DOF is enabled

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Jul 31, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

This jittering is caused by a bad calculation of the Circle Of Confusion when TAA is enabled (projection of the last frame CoC). Read more

0
votes
Fixed

Profiler's timeline view loses context frames when frames go out of Fram...

Profiling

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Sep 21, 2021

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Version/s: 2020.3.19f1, 2021.2.0b3, 2022.1.0a1, 2022.1.0a8

How to reproduce:1. Open the attached project "2022Project"2. Open "SampleScene"3. Open Profiler Window4. Profile any target, e.g. P... Read more

0
votes
Won't Fix

UI Material becomes pink when used in the Build

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Feb 21, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a3

How to reproduce: Open the attached project "IN-31243.zip" Build And Run the project Expected results: GUI is displayed in the Playe... Read more

0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more

0
votes
Not Reproducible

[Terrain] Unity crashes on adding of speedtree to Terrain

Speedtree Integration

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Oct 10, 2016

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Version/s: 5.5.0b7

Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more

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