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0
votes
Won't Fix

Multiple GC allocations before calling AnimationEvent with no string par...

Animation

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Mar 25, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "How to get rid of AnimationEvent GC Alloc.zip" 2. Open Window > Analysis > Pr... Read more

0
votes
By Design

Speech recognition stops working when Editor loses focus

Windows

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Feb 18, 2022

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open "VoiceRecognition.zip" project 2. Open VoiceRecognition.scene and enter Play Mode 3. Try saying "Harness... Read more

1
votes
Active

[Linux] High cpu usage on linux when player is in background

Linux

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Jan 18, 2022

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Version/s: 2019.4, 2021.2.8f1

1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more

1
votes
Won't Fix

Unity is altering lightmap UVs for non-statically batched objects in Player

--

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Jun 01, 2022

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a10

How to reproduce: 1. Open “StaticBatchingUVUnityBug(1).zip” project 2. Open “SampleScene” Scene 3. File > Build And Run Expected re... Read more

0
votes
Fixed

Editor crashes in Play mode when Groupshared memory and a constant buffe...

Shader System

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Mar 23, 2022

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Version/s: 2021.2.0a21, 2021.2.16f1, 2022.1, 2022.2

How to reproduce: 1. Download the attached project 'GroupsharedCrash.zip' 2. Change platform to Standalone and change back to Androi... Read more

0
votes
Active

SDF TMP fonts are rounder than in Source Font File

Text

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Mar 02, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0b9, 2022.2

Reproduction steps: 1. Open the "1408011.zip" project 2. Open Assets > "t" scene 3. Select Game View and Observe fonts Expected res... Read more

7
votes
By Design

UWP Build fails when System.Text.Json.dll is included in the project

IL2CPP

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Il2cpp_System_Text_JSON.zip" 2. Open File>Build Settings... 3. Switch Architecture t... Read more

0
votes
Fixed

IL2CPP Build fails when using .NET Framework API Compatibility

IL2CPP

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Mar 23, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b12, 2022.2

How to reproduce: 1. Open the user attached "IL2CPPTypeConversion.zip" project 2. Build the project (File -> Build Settings -> Build... Read more

0
votes
Won't Fix

[URP] Light artifact is present from a certain angle when Light Near Pla...

URP Features

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Mar 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.16f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's project 2. Play the "Empty" scene Expected result: There are no artifacts Actual result: The... Read more

0
votes
Fixed

Scene.isSubScene flag does not persist for currently opened Scenes when ...

Scene Management

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Jan 19, 2022

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Version/s: 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached “SubSceneTest.zip” project 2. Open the "MainScene.unity" Scene 3. Select "GameObject" GameObj... Read more

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