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Multiple GC allocations before calling AnimationEvent with no string par...
How to reproduce: 1. Open the user's attached project "How to get rid of AnimationEvent GC Alloc.zip" 2. Open Window > Analysis > Pr... Read more
Speech recognition stops working when Editor loses focus
Reproduction steps: 1. Open "VoiceRecognition.zip" project 2. Open VoiceRecognition.scene and enter Play Mode 3. Try saying "Harness... Read more
[Linux] High cpu usage on linux when player is in background
1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more
Unity is altering lightmap UVs for non-statically batched objects in Player
How to reproduce: 1. Open “StaticBatchingUVUnityBug(1).zip” project 2. Open “SampleScene” Scene 3. File > Build And Run Expected re... Read more
Editor crashes in Play mode when Groupshared memory and a constant buffe...
How to reproduce: 1. Download the attached project 'GroupsharedCrash.zip' 2. Change platform to Standalone and change back to Androi... Read more
SDF TMP fonts are rounder than in Source Font File
Reproduction steps: 1. Open the "1408011.zip" project 2. Open Assets > "t" scene 3. Select Game View and Observe fonts Expected res... Read more
UWP Build fails when System.Text.Json.dll is included in the project
How to reproduce: 1. Open the attached project "Il2cpp_System_Text_JSON.zip" 2. Open File>Build Settings... 3. Switch Architecture t... Read more
IL2CPP Build fails when using .NET Framework API Compatibility
How to reproduce: 1. Open the user attached "IL2CPPTypeConversion.zip" project 2. Build the project (File -> Build Settings -> Build... Read more
[URP] Light artifact is present from a certain angle when Light Near Pla...
Reproduction steps: 1. Open the user's project 2. Play the "Empty" scene Expected result: There are no artifacts Actual result: The... Read more
Scene.isSubScene flag does not persist for currently opened Scenes when ...
How to reproduce: 1. Open the attached “SubSceneTest.zip” project 2. Open the "MainScene.unity" Scene 3. Select "GameObject" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black