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0
votes
Fixed

"Not yet compressed" message when switching platforms for a "Truecolor" ...

Deployment Management

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Mar 03, 2013

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Version/s: 4.1.0f2

Steps to reproduce : - the user attached a video explaining the issue - also package attached with the repro project Read more

2
votes
Fixed

Windows-only: Specialized Frame Select on Terrain doesn't work (in "Rais...

Terrain

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Feb 26, 2013

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Version/s: 4.0.1f2

Works in 3.5. Works in 5.x on Mac but not on Windows. Please see comments by Jonas Echterhoff to see how it was fixed on Mac. The f... Read more

0
votes
Fixed

[Documentation] The documentation of Mesh.RecalculateBounds is not complete

Docs - Scripting Reference

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Feb 25, 2013

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Version/s: 4.0.1f2

Documentation of Mesh.RecalculateBounds is not fully explained. It is not documented that Mesh.RecalculateBounds automatically upda... Read more

12
votes
Fixed

Camera control doesn't work after Handles.Button grasps a mouse click event

Scene/Game View

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Feb 25, 2013

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Version/s: 4.0.1f2

Steps to reproduce : - import the project attached - open the scene "test" - focus on the camera with "F" - right click on the draw... Read more

0
votes
Fixed

Something breaks in Unity occasionally, and prefabs stop working properly

Assets Management

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Feb 24, 2013

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Version/s: 4.0.1f2

1. In Project window in the project root, Create > tk2d > Font. 2. Immediately after that, press Ctrl R (Assets > Refresh). The pr... Read more

0
votes
Fixed

Docs - Scripting - Poor documentation for iPhone classes

Docs - Scripting Reference

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Feb 22, 2013

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Version/s: 4.1.0b3

The iPhone classes are at the end of the runtime class list and not in their correct alphabetical position - http://docs.unity3d.com... Read more

0
votes
Fixed

The Humanoid character definition configuration context doesn't take int...

Animation

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Feb 22, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - import the project attached - configure model A and B and notice that they look as expected - configure mode... Read more

0
votes
Fixed

Point/Spot lights are incorrectly reported as not having shadows in forw...

Shadows/Lights

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Feb 22, 2013

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Version/s: 4.1.0b3

Steps to reproduce : - import the attached project - open the scene - select the point light - observe the message in the inspector... Read more

0
votes
Fixed

[API] Setting Application.setTargetFrameRate in Play mode overrides glob...

Graphics - General

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Feb 21, 2013

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Version/s: 4.1.0b4

* Make sure all quality settings have vsync off. * open up the vsync scene. * Notice that the VSYNC object has a target frame rate s... Read more

2
votes
Fixed

OSX standalone build includes files from the Plugings folder

Deployment Management

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Feb 18, 2013

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Version/s: 4.1.0b4

Steps to reproduce : - open the project attached in 4.1 - build it for standalone - view the Contents of the app and notice the Plu... Read more

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