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Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...
To reproduce:1. Open attached "Smaller repro"2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster bake... Read more
[Physics2D]HingeJoint2Ds not working with flipped X-axis (i.e. X-scale o...
To reproduce:1. Open the scene "hospital" in "A_Scenes"2. Press play3. Click on the screen4. Notice that all the rigidbodies that ar... Read more
[Standalone][DX9] UI disappears when triggering a resolution change (5.2...
Repro steps:1)Open the attached project and add cube to the existing scene2) Build the project using DX9 rendering.3) Run the execut... Read more
[Gear VR] Application cannot build since Unity 5.2
When building an application that uses Oculus VR Utility, unity throws an error: "Duplicate file(s) in apk". This was not present in... Read more
UI images with negative width or height produce artifacts
Steps to reproduce: 1. Open attached project2. Untitled scene should be loaded automatically. If not, then load it manually3. Notice... Read more
[DX12] Editor scene view is upside down when AA is enabled
Editor scene view is upside down when active quality settings have anti aliasing enabled. Read more
[IL2CPP] KeyValuePair throws NullReferenceException and crashes
1. Open attached project2. Build to iOS with IL2CPP3. NullReferenceException and crash will appear Read more
[UWP] App fails to deploy at first attempt when using "Generate C# Projects
1. What happenedUWP App fails to deploy at first attempt when using "Generate C# Projects" 2. How we can reproduce it using the exam... Read more
Mesh triangulation is visible if it's scaled a lot and is viewed at from...
Steps to reproduce: 1. Open attached project "WebGLTri.zip"2. Open scene "repro"3. Build WebGL project and notice that triangulation... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled