Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.1.0b4
Issue ID
526573
Regression
No
The Humanoid character definition configuration context doesn't take into account ModelImporter.globalScale
Steps to reproduce :
- import the project attached
- configure model A and B and notice that they look as expected
- configure model C and notice that the scale settings have been applied to the character's mesh, but not to his transform hierarchy
*Note:
More information has been provided by the user in the bug report.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment