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"Errors during XML parse" warnings are thrown when building project for ...
Steps to reproduce: Create a new project using the "3D Mobile" template Open the Build Profiles window (File > Build Profiles) Sw... Read more
Adding non-context menu item via ContextMenuUtility API can crash Editor...
Using the attached BoxColliderCtx.cs script, do:1. Execute "DEBUG/Create GO and add comp" menu item.2. Notice there's a GO with BoxC... Read more
Consistently high CPU usage on a new BiRP project while idling when the ...
Reproducible with:1. Create a new 3D project2. Open the Windows “Task Manager” (“Ctrl + Alt + Delete“ button combination)3. Have the... Read more
Copy and Paste options for an Animation Property value are disabled in t...
Steps to reproduce: Open the attached project Open TestCube.anim In the Animation window select the '90' value from one of the Value... Read more
Asset is not found when searching the Label "NewLabel" in Search Window
Steps to reproduce:1. Open the attached “IN-95655_Test.zip” project2. In the Project Window, select the “Sphere.prefab”3. In the Ins... Read more
"Compute dispatch: missing texture ID..." and "Compute dispatch: missing...
Steps to reproduce:1. * Create a new project with High Definition 3D template2. Change the platform to Windows Server3. Observe the ... Read more
Error "Light baking failed with error code 5 (Convergence data not avail...
How to reproduce: 1. Open the project “IN-92385_QuestHouse“2. Press Window → Rendering → Lighting → Generate Lighting button3. Obser... Read more
Erratic Mesh panning behavior in Inspector Mesh Preview when panning ful...
Reproduction steps:1. Create and open a new project2. In the Hierarchy, right-click and create any 3D Object (e.g. Cube)3. From the ... Read more
Inspector elements are rendered twice when the script component is added...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SampleScene“3. Try to drag and drop the script “Te... Read more
Light Anchor component has non-zero default values for Elevation when ad...
How to reproduce:1. Create a new Universal 3D project2. In the Hierarchy Window create “Area Light“ GameObject (Light > Area Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used