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Won't Fix
Votes
0
Found in
2022.3.59f1
6000.0.40f1
6000.1.0b8
6000.2.0a5
Issue ID
UUM-98411
Regression
No
Erratic Mesh panning behavior in Inspector Mesh Preview when panning fully zoomed out
Reproduction steps:
1. Create and open a new project
2. In the Hierarchy, right-click and create any 3D Object (e.g. Cube)
3. From the Inspector, double-click on the ‘Cube’ Mesh Filter
4. In the Mesh preview, zoom out as far as possible
5. Pan the Mesh (holding the middle mouse button) out of the view and around the Window
6. Observe the Mesh movement
Expected result: The Mesh is moved around with no glitching, relative to the mouse pan position
Actual result: The Mesh movement is glitchy, Mesh randomly zooms in or moves/snaps in a different direction
Reproducible with: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.