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Won't Fix

Votes

0

Found in

2022.3.39f1

Issue ID

UUM-98435

Regression

No

Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set

-

Reproduction steps:

1. Open the attached project “ReproProject“
2. Open the scene “SampleScene“
3. Try to drag and drop the script “TestScript.cs“ from the Assets to the GameObject “GameObject” in the Hierarchy
4. Select “GameObject“ in the Hierarchy
5. Observe the result in the Inspector

Expected result: Inspector elements are rendered once
Actual result: AddComponent button is rendered twice (also the Layout Properties footer is rendered twice if a component, such as the Horizontal Layout Group, adds the footer in the Inspector), stacked on top of each other

Reproducible in: 2022.3.39f1
Not reproducible in: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a2
Fixed in: 2022.3.40f1

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: The script “ComponentEditor.cs“ contains the code that triggers the issue

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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