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Under Consideration for 6000.5.X
Votes
1
Found in
2022.3.59f1
6000.0.40f1
6000.1.0b8
6000.2.0a5
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-98390
Regression
No
Consistently high CPU usage on a new BiRP project while idling when the Editor is focused
Reproducible with:
1. Create a new 3D project
2. Open the Windows “Task Manager” (“Ctrl + Alt + Delete“ button combination)
3. Have the “Processes“ tab open and the “Unity Editor” row visible
4. Minimize the Editor window and move it next to the “Task Manager“ window
5. Focus the “Unity Editor” window (by selecting it with a left mouse click)
6. Observe the value in the “CPU“ column of the “Unity Editor“ row
Expected result: Value in the “CPU“ column is consistently low
Actual result: Value in the “CPU“ column is consistently high
Reproducible with: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
Notes:
- Testing equipment: i9-10980HK, RTX 3080
- Got ~15% CPU usage on all supported stream versions
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kdchabuk
Jul 01, 2025 16:40
This issue also applies to URP projects.