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0
votes
Fixed

[Mobile] Heap Corruption crash in a malloc when launching an application

Mobile

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Jun 18, 2020

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Version/s: 2019.2, 2019.2.16f1, 2019.3

How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS 4. Open the ... Read more

0
votes
Duplicate

[Presets] Platform settings are not saved when they are changed in the T...

Asset - Importers

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Jun 19, 2020

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Version/s: 2019.2.0a6, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "PresetsNotEditable" project 2. Select the "TextureImporter" preset in the Project window ... Read more

0
votes
Fixed

[Frame Debugger] Frame data is not displayed when navigating through dra...

FrameDebugger

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May 28, 2020

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Version/s: 2019.2.21f1, 2019.3, 2020.2

How to reproduce: 1. Create a new project 2. Go to File > Build Settings and Switch Platform to iOS 3. Tick Development Build checkb... Read more

1
votes
Postponed

2D Light GameObjects are not shown when searching for the Light type Gam...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2020

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Version/s: 2019.2, 2020.1.0b12, 2020.2

How to reproduce: 1. Open user's attached "test2dlights" project 2. Open the "SampleScene" Scene 3. In the Hierarchy search bar type... Read more

1
votes
Fixed

Input system reporting mouse position as (0, 0) after pressing mouse out...

Package: Input System

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May 30, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.15f1

How to reproduce: 1. Open the project "TestProject.zip" 2. Enter Play mode and click around the Editor windows Expected result: the... Read more

0
votes
Fixed

Crash on memory allocation when adding Cloth Component to an FBX model

Cloth

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May 28, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.2

Reproduction steps: 1. Import the "CrashyModel.unitypackage" into any project 2. Drag the FBX to the scene to convert it to a GameOb... Read more

7
votes
Fixed

Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...

AI Navigation

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Jun 19, 2020

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Version/s: 2019.2.0a1, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached "Zombie.zip" project 2. Load the "TeddyLab" scene 3. Select "Enemy" GameObject in th... Read more

0
votes
Postponed

[MacOS] Performance regression when dragging nodes in ShaderGraph window...

Package: Shader Graph

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Jun 09, 2020

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Version/s: 2019.2.0b10, 2020.1.0b11, 2020.2

How to reproduce: 1. Open attached project "shadergraph_bug.zip" 2. In the Project window, go to Assets and double-click "graph" 3. ... Read more

1
votes
Fixed

[Audio] Tooltips are missing for all properties under Audio Filter and A...

Audio

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Jun 26, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a16

Tooltips are missing for all properties under the following component: Audio Reverb Zone Audio Chorus Filter Audio Echo Filter Audio... Read more

1
votes
Fixed

Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...

iOS

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Feb 04, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.4

How to reproduce: 1. Open the project "1217018.zip" 2. Build for iOS 3. Deploy the project on an iOS device Expected result: the pr... Read more

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