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[Auto][LoadLevelAdditive] LoadLevelAdditive loads baked lighting as (no ...
To reproduce:1. Open attached project2. Open scene GenerateStuff3. Press space - It will load additively random set of levels 1 and ... Read more
Selecting multiple objects with sprite renderer overwrites all of their ...
To reproduce:1.Create new project, import attached package.2.Open "repro" scene, notice that there are 3 objects with sprite rendere... Read more
[AssetBundles] Bundle build hash check does not take subplatform / Graph...
When building asset bundles, Unity checks if they need to be rebuilt. But it seems that it does not take active build subtarget (e.g... Read more
[InputManager] Positive/Negative button's tooltips are inverted
Steps to reproduce:1. Open a project2. Edit -> Project Settings -> Input3. Hover mouse over any Negative Button field label in... Read more
[iOS7] Unity does not stay in landscape in the iOS task switcher
How to reproduce: 1. Open attached project2. Build to iOS and run3. Open the task switcher by double clicking the home button, while... Read more
heroup: achievements popup not shown
-e: see title. before 4.6.6f2 it would show up after login -repro:--Sign up an account and/or log in at https://www.heroup.com/login... Read more
[WebCamTexture] Calling WebCamTexture.videoVerticallyMirrored before the...
To Reproduce: 1. Run the attached project in editor, it works fine.2. Deploy to device, it immediately crashes in WebCamTexture.vide... Read more
Crash when importing the Mecanim Example scenes
Steps to reproduce : - try to import the Mecanim Example Scenes from the Asset Store and Unity will crash *Note :Regression from 5.1. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
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- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
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