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[Hub] displays same icons for Windows Il2cpp and UWP build support under...
Hub displays same icons for Windows Il2cpp and UWP build support under Installs. Refer the attached video Steps to reproduce:1) Open... Read more
[iOS]crash on "lookup<core::basic_string<char, core::StringStorageDefaul...
How to reproduce:1. Download the project from the link provided in the Edit section or create a new one2. Go to the File-> Build ... Read more
UIElements MinMaxSlider gets Cropped when the slider is moved all the wa...
Reproduction steps:1. Create a new project2. Open Window -> UI -> UIElements Samples3. Select Numeric Fields sample4. Move the... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
[Universal RP] Terrain height blending needs to be fixed to match HDRP's...
Universal version of this bug:https://fogbugz.unity3d.com/f/cases/1187428/As Universal did not support terrain height blending until... Read more
Crash on RenderSingleNodeSelected when opening Occlusion Visualization a...
How to reproduce:1. Open the "Level1" Scene in the attached "case_1188203.zip" Unity project2. In the Hierarchy tab, select the "Ter... Read more
[PSD Importer] Photoshop layers are allowed to have the same name as a S...
How to reproduce:1. Download and open the submitted project "2DAnimTest_18_4_10f1.zip"2. Open Fei_Cel_group Asset within Sprite Edit... Read more
Crash on TerrainRenderer::GetPatchVertexStreamDeprecated when deleting T...
How to reproduce:1. Open attached project2. Go to Scenes/Main3. Delete Terrain Reproducible with: 2019.2.8f1, 2019.3.0b5, 2020.1.0a7... Read more
[ShaderGraph] Disabled Blackboard's sliders become revealed when a Node ...
Reproduction steps:1. Open the attached project named Case_11873592. Open the "Test" ShaderGraph file3. Add a Multiply Node just bel... Read more
[ShaderGraph] Properties from the Blackboard can be dragged into the Gra...
Reproduction steps:1. Create a new project2. Create a new ShaderGraph file and add a few Properties in the Blackboard3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used