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[VFX Graph] HLSL Redefinition error when input have the same name as att...
Steps to reproduce: 1. import the provided package 2. VFXG_HLSL_AttributeRedefinition 3. Try to Compile Actual results: VFX doesn't ... Read more
[VFX Graph] HLSL VFXFIXED_RAND isn't working in custom HLSL while mentio...
Steps to reproduce: 1. import the procided Package 2. Drag and Drop the VFXG_RandomHLSL.vfx in a scene 3. Open the VFXG_RandomHLSL.v... Read more
Crash on Meta Quest 2 when using Vulkan
How to reproduce:1. Open the attached project "SurvivalURP12.zip"2. Build And Run the project on Meta Quest 2 Expected results: Play... Read more
Greyed out Icon for Tool Context is misaligned in the Tools Overlay in t...
Steps to reproduce: Create a 3D URP Sample Project Open Scene View and select a GameObject in the Hierarchy In Scene View, in the To... Read more
HDR colors are recorded in gamma compressed values instead of linear val...
Reproduction steps:1. Open the attached “repro_IN-85774“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Open the Animation w... Read more
Scroll bar fails to resize when content is dynamically removed in Player...
Reproduction steps: 1. Open the attached project “ScrollBarTest.zip“2. Open the “SampleScene“3. Enter Play Mode4. In the Game view, ... Read more
Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when swit...
Steps to reproduce: Create a 3D URP Sample Project Navigate to Window > Analysis > Rendering Debugger Choose Lighting and set ... Read more
"Unable to add Renderer to the Scene after Culling.“ and “NullReferenceE...
How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Profiles“ window3. Build and Run4. In the Player u... Read more
[Quest] Visual distortions in the top half of the screen when changing r...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. In XR Plug-in Management, observe that Pl... Read more
Game View is flipped upside down when HDR Debug Mode is set any in the L...
Steps to reproduce: Create a 3D URP Sample Project Navigate to Window > Analysis > Rendering Debugger Choose Lighting and set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom
- Sprite Atlas Asset UI issues
- Palette Settings link to the documentation isn’t working