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0
votes
Won't Fix

[Playables] PlayableGraph.Evaluate() has no effect if called in Start()

Animation

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached "PlayableEvaluateStart.zip" project2. Open scene "SampleScene"3. Enter Play mode4. In the cons... Read more

0
votes
Fixed

[IL2CPP] Player crashes with TextMeshPro and HDRP packages on x64 and De...

Package: TextMeshPro

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Sep 19, 2019

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Version/s: 2019.1.0f1, 2019.1.10f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1185286_repro.zip and open "Main" scene2. Build a Standalone player (x64, Build Configuration Debug) ... Read more

0
votes
Duplicate

[Shadergraph] Result of HDR color dramatically different between inline ...

Package: Shader Graph

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Sep 18, 2019

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Version/s:

Happens in both HDRP and Universal.Does not reproduce when in Gamma color space.Reproduces in 5.7.1, 6.9.1, 7.0.1 and 7.1.1. Reprodu... Read more

1
votes
Fixed

[ShaderGraph][UniversalRP][XR] PBR and Unlit ShaderGraph materials do no...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: d99ce917d2173295d21db7c71b74b5f070000ddf

Reproduction steps:1. Open "XR_ShaderGraph.zip" project with updated SRP master2. Enter Play mode Expected Result: ShaderGraph Mater... Read more

0
votes
Fixed

Shadergraph: Color Node gives inconsistent results when switching betwee...

Package: Shader Graph

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Sep 18, 2019

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Version/s: 7.1.1

Reproduces in 7.1.1 release as well as on SRP master branch (73a37d1858)Does not reproduce in 7.0.1 or below Repro steps:1. Use a pr... Read more

0
votes
By Design

WebGL builds have performance issues when many parallel UnityWebRequests...

WebGL

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more

0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

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Sep 18, 2019

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Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

0
votes
Fixed

Crash Assertion failed on expression: 'm_LastAlloc == NULL' when running...

Graphics - General

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Sep 18, 2019

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Version/s: 2020.1.0a6

Sorry if Test Runner is the wrong team but I only see it running tests and the editor crash seems to be failing on an allocation whe... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

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