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0
votes
Fixed

Scripting Define Symbols line does not change when using Undo command

Deployment Management

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Sep 21, 2018

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Version/s: 2018.2.8f1

To reproduce: 1. Create a new project 2. Go to Player settings > Other settings 3. Find Scripting Define Symbol* line 4. Write there... Read more

1
votes
Won't Fix

Linux crashes on GetGdkDragData

Linux

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Sep 21, 2018

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Version/s: 2018.2.7f1

Rarely, the Linux editor will crash upon dragging and we have received several reports on that. Most of them are dragging sprites, i... Read more

0
votes
Not Reproducible

WebGL project with custom template doesn't have a "TemplateData" folder ...

WebGL

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Sep 21, 2018

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Version/s: 2018.2.3f1

Reproduction steps: 1. Set-up Jenkins 2. Set-up GitHub Project 3. Try to build the Project with Jenkins Expected Result: The WebGL... Read more

0
votes
Fixed

API Compatibility Level changes when upgrading Project from 2018.2 to 20...

Themes

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Sep 21, 2018

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Version/s: 2018.3.0a1, 2018.3.0b2

Steps to reproduce: 1. Create a new project in 2018.2 2. Change Scripting Runtime Version to .NET 4.x Equivalent 3. Confirm that the... Read more

0
votes
Won't Fix

An Asset for a moment appears in the wrong folder after importing some t...

Themes

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Sep 21, 2018

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Version/s: 2018.2.5f1

Repro steps: 1. Open user attached project 2. Go to "Assets/ImportToHere" 3. Right-click in the folder and in the context menu selec... Read more

1
votes
Fixed

Closing the 'Shader' dropdown menu when inspecting a Material fills the ...

Graphics - General

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Sep 21, 2018

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Version/s: 2019.1.0a2

How to reproduce: 1. Create a new Unity project 2. Create a new Material 3. Select the Material and in the Inspector window open and... Read more

0
votes
Fixed

IL2CPP ignores CDECL calling convention attribute

IL2CPP

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Sep 21, 2018

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Version/s: 2017.3.0a1, 2017.4.5f1, 2017.4.15f1, 2018.1.0a1, 2018.1.9f2, 2018.2.0a1, 2018.2.0b9

Steps to reproduce: 1. Download 1083396_repro.zip project 2. Switch platform to UWP 3. Build project on IL2CPP backend 4. Open Visua... Read more

6
votes
Won't Fix

[Android][Emulator] Crash in SimulateMouseInputs when using AVD API <= 19

Mobile

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Sep 21, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open QA stripped project 2. Build apk 3. Deploy to Android Emulator (AVD) with API <= 19 4. Wait a minute unt... Read more

0
votes
Fixed

Error is thrown in console when creating a new script in prefab mode and...

Asset - Database

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Sep 21, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Create a new project 2. Create and open a new prefab 3. Start creating and attaching a new C# script while in p... Read more

0
votes
Fixed

[OpenGL ES 2] HLSLcc output wrong when creating a macro for dynamic inde...

Shaders

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Sep 21, 2018

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Version/s:

HLSLcc produces incorrect output when creating a macro for dynamic indexing a uniform matrix array on ES2. example: uniform vec4 h... Read more

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