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[Linux] Editor windows cannot be docked alongside existing windows as se...
How to reproduce:1. Create or open any project2. Try to dock an existing window to another window (for i.e. Project window to Hierar... Read more
[Android] Application.streamingAssetsPath points to a wrong directory on...
Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more
Crash when multi selecting Visual Scripting Graphs in project window
Repro:- create multiple visual scripting graphs or import the ones attached- multi select them Read more
[2D][Skinning Editor] Editor becomes unresponsive and crashes after sett...
1. What happened Editor becomes unresponsive and crashes after setting Weight Slider to "Smooth" mode 2. How we can reproduce it usi... Read more
[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps:1. Open the attached "1185124.zip (38.8 KB)" project.2. Go to Build Settings and Switch Platform to iOS.3. Go to ... Read more
OnHierarchyChange isn't called when Rotation of the GameObject is changed
How to reproduce:1. Open the attached project ("case_1188446-Project.zip")2. Open the SampleScene in the Scene folder3. Open the top... Read more
Editor crashes in mono_class_get_interfaces when scanning DLL for interf...
Steps to repro:1. Download and open "DllCrashRepro.zip" -Observe the crash- Reproduced in: 2017.4.32f1, 2018.4.10f1, 2019.2.7f2, 201... Read more
[DXR] Horizon can be seen through walls when using raytraced GI lighting...
How to reproduce:1. Open the user's project2. Go into Play Mode3. Descend to the position.y below 0 Expected result: Horizon cannot ... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used