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0
votes
Fixed

App flickers on slower devices in task switcher

iOS

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Jul 21, 2015

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Version/s: 5.1.2f1

To reproduce: 1) Download and open project (attached stripped down version)2) Build and run on iOS3) Double press the home button to... Read more

0
votes
Fixed

[GLES][GLCORE] DepthOfField deosn't work

Graphics - General

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Jul 21, 2015

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Version/s: 5.1.2f1

Info: Depth of Field from standard package doesn't work as it should be in opengl core it only whitens the area. Other post effect w... Read more

0
votes
Fixed
0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

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Jul 21, 2015

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Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more

26
votes
Fixed

modifications.empty() error after creating object from prefab which has ...

Scene Management

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Jul 21, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Make a new project2. Create a canvas3. Create an empty child (a) on the canvas4. Create an empty child (b) on... Read more

4
votes
Fixed

[Perf][Editor] Don't run hashing and updates if there is nothing to bake...

Global Illumination

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Jul 21, 2015

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Version/s:

We run hashing even if GI is unticked in the lighting window. Read more

0
votes
Fixed

[Firefox] WebGl Crashes on bundle downloading

WebGL

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Jul 20, 2015

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Version/s: 5.2.0b2

-e: the repro project fails with a "too much recursion" error in Firefox but works fine in Chrome -repro (only works on windows):--c... Read more

7
votes
Fixed

iOS keyboard is invisible after returning from browser on iOS7

iOS

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Jul 20, 2015

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Version/s: 5.1.2f1

To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more

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