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Double-F framing doesn't work in OSX
Double-clicking F-key should frame+lock the selected object in sceneview. This doesn't work on OSX. Read more
Picking breaks in scene view
Steps to reproduce : - import the project attached - open the level scene - press play - select the scene view and notice that pick... Read more
Profiler.AddFramesFromFile() Crashes Editor when loading Xbox 360 data
The attached project has been used to generate both profiling data from a windows build and an X360 build. The Dumps from PC and X36... Read more
Cannot raise the values while scrolling in Sprite Editor
Steps to reproduce : - import the project attached - select the texture - in the Inspector click on Sprite Editor - go to Slice and... Read more
Win Store App camera decoding problems on Tegra device
Camera doesn't show proper view with bigger than 1280:720 resolution. More details about bug are in user's description; Repro steps... Read more
On scene load the material tiling values appear to be set to 0
Occasionally on scene load the material tiling values appear to be set to 0. Tested device: Samsung Galaxy S3 (GT-I9300) with Andro... Read more
Changing OffMeshLink.startTransform.Position causes strange agent's beha...
Agent loses path and goes to the corner of the NavMesh closer to the destination while correct path to the destination is possible. Read more
Cannot move game objects to top of Hierarchy
Steps to reproduce : - create a new project - create a few gameobjects ( a cube, a sphere, a plane, a cylinder ) - try to move the ... Read more
Changing anti aliasing during the runtime works incorrectly
The GUI Text fades or completely disappears after the anti aliasing is changed during the runtime. Tested devices: Samsung Galaxy S... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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