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"Creating missing component" warnings are thrown continuously when selec...
How to reproduce:1. Open the attached project's "case_1319932-Project.zip" Scene labeled "SampleScene"2. In the Project Window, sele... Read more
Physics SyncColliders 3x-7x performance regression from 2022LTS to U6
Steps to reproduce: 1. Open attached project in Unity 2022 LTS 2. Open scene Colliders_MoverInHierarchyComplex.unity 3. Enter playmo... Read more
[iOS] Audio with 'Streaming' Load Type does not play on some devices run...
If an Audio Clip has its Load Type set to 'Streaming' it does not play on some older devices running iOS 10. Steps to reproduce:1) O... Read more
Compile error each time I load a custom package or plugin
Compile error is throw when importing custom packages or plugins. Also, same error is thrown when new script is created. Compile err... Read more
[iOS][Metal] GPU Hang Error (IOAF code 3) in Xcode Console
Errors appear in the Xcode Console when User's project is run on iOS:2017-04-19 12:55:18.131719+0300 KneeViewer[346:45705] Execution... Read more
Editor performance degradation when working with big Tilemap
How to reproduce:1. Open the "Project.zip" project2. Open the "MainScene" scene3. Try painting some tiles into the tilemap Actual re... Read more
Crash in physics PhysicsManager::Simulate
Reproduction steps are easier to comprehend by watching video attached To reproduce:1. Open attached project2. Enter Play mode3. Ent... Read more
[Android] Build fails when there are 680 or more files in the Streaming ...
Reproduction steps:1. Download and open the user-submitted project "BuildStreamingAssets2020.zip"2. Build the project Expected resul... Read more
[General] Video and audio stutters when playing video in highly CPU dema...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Enter the Play Mode4. Obs... Read more
Files are renamed when dragged into Unity using file explorer
Reproduction Steps:1. Create a new Unity project2. Open File Explorer and locate an image or file3. Drag that file into the project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS