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[HDRP][XR] VR packages are not installed when VR is activated in HD rend...
VR packages are not installed when VR is activated under HDRP+VR in HD render pipeline wizard. Since 2020.1.0a19 legacy VR packages ... Read more
Renderers drawn with DrawRenderer in a custom pass are rendring at a off...
How to reproduce:1. Open attached project "FireRendering.zip" and scene "Scn_FirePass"2. In Hierarchy window, expand "_CustomRender"... Read more
Particle System with View Render Alignment and drawn with DrawRenderer a...
How to reproduce:1. Open attached project "FireRendering.zip" and scene "Scn_FirePass"2. In Hierarchy window, expand "_CustomRender"... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more
HDRP Volume Profile Switching shows black squares when sky and volume Ba...
How to reproduce:1. Open user's attached project from "HDRP HDRI Skybox Bug.zip"2. Double click scene in Project Browser "HDRP Dome ... Read more
[HDRP] GameObjects with transparent materials are not visible when using...
How to reproduce:1. Open the attached project "1224345.zip"2. Open the "Test" scene3. Enter Play Mode Expected result: yellow and bl... Read more
[HDRP] Max Debug Light Count in ColorAndEdge mode does not do anything
In Debug->Lighting->DisplayVolumes->ColorAndEdge slider called MaxDebugLightCount does nothing. Need to remove it if its no... Read more
[HDRP] Reflection Probe face does not reflect ambient lighting when baked
How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more
[HDRP] Switching from HDRP to URP causes all lights to have their intens...
Reproduces in SRP 7.1.8 and 4.10.0. Could not test master as it has compile errors. Repro steps:1. use a project with both HDRP and ... Read more
[HDRP] [XR] Single-pass does not work with XR Management Package when XR...
How to reproduce:1. Open the attached (stereo-singlepass-test.zip) project2. Enter the PlayMode Expected result: Single Pass works w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code