Search Issue Tracker
Fixed in 10.4.0
Votes
5
Found in [Package]
7.3.1
Issue ID
1276692
Regression
No
HDRP Volume Profile Switching shows black squares when sky and volume Backplate is enabled
How to reproduce:
1. Open user's attached project from "HDRP HDRI Skybox Bug.zip"
2. Double click scene in Project Browser "HDRP Dome Backplate"
3. Enter Play Mode
4. Click number 1 or 2 on your keyboard (not numpad) to go to the next volume profile to see change
Expected result: Reflection reflects with Backplate
Actual result: Black squares are reflected instead
Reproducible with: 2019.4.10f, 2020.1.6f1, 2020.2.0b3 (HDRP 7.3.1-8.2.0)
Could not test with: 2018.4.27f1 (Cannot resolve parent rule: .ToolbarPopup
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200))
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note (fix version 10.4.0):
Fixed in HDRP 10.4.0 available from 2020.3.0f1