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Fixed in -

Votes

3

Found in [Package]

preview - 5.6.1

Issue ID

1244719

Regression

No

[HDRP] GameObjects with transparent materials are not visible when using Graphics.DrawMeshInstanced method

Package: Scriptable Render Pipeline HD

-

How to reproduce:
1. Open the attached project "1224345.zip"
2. Open the "Test" scene
3. Enter Play Mode

Expected result: yellow and blue cubes are shown in a Game View
Actual result: only yellow cubes are shown in a Game View

Reproducible with: 2019.3.0a6 (preview - 5.6.1), 2019.3.13f1 (7.3.1), 2020.1.0b9 (8.0.1), 2020.2.0a11 (8.1.0)
Not reproducible with: 2018.4.22f1 (preview - 4.10.0), 2019.3.0a6 (preview - 5.3.1)

Notes:
- changing Material "trans" Surface Type to Opaque solves the issue
- tested and was able to reproduce with Direct3D11, Direct3D12 and Vulkan APIs

  1. Resolution Note (fix version -):

    Fixed on 2021.2.0b1 and above

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