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0
votes
Fixed

"Property exceeds previous array size (2 vs 1)" warnings are thrown maki...

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Jan 28, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 7000.0.0a17

How to reproduce:1. Open the “CustomRenderTexture2” project2. Select Assets → WaterRipples → Water Ripples Texture to open its Inspe... Read more

0
votes
Fixed

Windows player with a custom .exe file crashes in FixupD3D12SDKPath

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Jan 29, 2025

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Version/s: 6000.0.0b15, 6000.1.0a1, 6000.2.0a1

Steps to reproduce:1. Load UnityPlayer.dll from another application, and call into UnityMain2. Observer a crash in FixupD3D12SDKPath... Read more

1
votes
Fixed

Background image name is not being hashed when using a WebGL build with ...

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Jan 29, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce: 1. Open the project “IN-89979_EmptyHash”2. File → Build Settings3. Click the “Build and Run” button4. Observe the ... Read more

2
votes
Fixed

Property labels missing when viewing a Visual Effect Graph

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Jan 29, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Open the attached "IN-93460" project2. In the Assets folder open the “TestGraph” Graph3. Observe the “Spawn sy... Read more

0
votes
Active

Deleted StyleSheet selector reappears after saving in the UI Builder

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Jan 29, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a20

Reproduction steps:1. Open the attached “repro_IN-93239“ project2. Open the “Assets/Test.unity“ Scene3. Open the UI Builder (“Window... Read more

0
votes
Won't Fix

USS MiniMap type selector does not get reloaded after change when viewed...

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Jan 29, 2025

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Version/s: 6000.0.57f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-90850.zip” project2. Go to Herve > Open Dialogue Editor3. In the Project Window, go t... Read more

0
votes
Fixed

Broken build (due to Shader Errors) is reported as Successful with Build...

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Jan 29, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b5

Reproduction steps:1. Open the attached “BuiltInRP6.zip” project2. Make sure “Compute Fluids” Scene is in the Scene List (File > ... Read more

1
votes
Active

URP Decal Projector Fade Factor doesn't get updated when changing it thr...

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Jan 29, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0b2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-91071” project2. Open the “Scenes/Tutorial” Scene3. Select the “BurnProjector” GameObjec... Read more

0
votes
Third Party Issue

[Android][Vulkan] Skybox flickers when there are over 1500 leaf mesh pre...

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Jan 29, 2025

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Version/s: 6000.0.36f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-91329” project2. Build and Run the Android Player3. In the Player, tap to switch leaf me... Read more

5
votes
Not Reproducible

[XR][Vulkan] Vulkan Command Buffer memory leak every frame after scene c...

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Jan 29, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached project from the Google Drive link2. Build and run a development project targeting Android f... Read more

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