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0
votes
By Design

Build fails when building with a linked static library in the project

IL2CPP

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Oct 14, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a11

How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Build is builtActual r... Read more

0
votes
Won't Fix

GameObject movement jitters when RigidBody is set to kinematic and the i...

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Oct 14, 2022

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Version/s: 2022.1.19f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: Open the user’s attached Project Open “Assets/Scenes/SampleScene.unity” Enter the Play Mode Expected result: Cap... Read more

0
votes
By Design

Prefab Variant in Project view still shows changes made and applied in t...

Scene Management

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b12, 2023.1.0a18

To reproduce: Open Unity Hub and create the New Project; Create Prefab in the Hierarchy window; From Prefab in the Hierarchy window ... Read more

1
votes
Fixed

[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...

Linux

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Oct 15, 2022

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Version/s: 2021.3.8f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more

0
votes
Fixed

Scene focus incorrectly focuses on an GameObject when the GameObject has...

Scene View

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Oct 17, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/SampleScene” scene3. In the Hierarchy window select “Cube” Gam... Read more

0
votes
Fixed

ParticleSystem does not add all particles when a large number of Particl...

Visual Effects - Legacy

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Oct 17, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene” scene2. Enter Play mode3. Inspect the Cons... Read more

0
votes
Won't Fix

[Android] "Execution failed for task ':launcher:assetPackDebugPreBundleT...

Android

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Oct 17, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Possibly Google bug: [https://partnerissuetracker.corp.google.com/issues/255732500] Wait for news there. How to reproduce:1. Open th... Read more

0
votes
Won't Fix

IL2CPP Build fails when UniTask variable is declared in the struct

IL2CPP

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Oct 17, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: Open the attached project (“IL2CPPUniTaskBug.zip“) Select Scene Assets/Scenes/SampleScene Build Project File>... Read more

0
votes
Won't Fix

[Android] ViewportPointToRay coordinates are incorrect when TargetDispla...

Vulkan

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Oct 17, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached “test_13420.zip“ project2. Build and Run the “SampleScene“ Scene on Android3. In the Scene che... Read more

0
votes
Fixed

Crash on GameObject::IsActive when dragging a Prefab to a Scene

Scene Management

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Oct 17, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the user’s attached project2. In the Project Window find “Hollow” Prefab3. Drag “Hollow” Prefab into the ... Read more

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