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Sky does not get rendered when 'CameraRelativeRendering' is disabled
Reproduction steps:1. Open the attached “TestProjectForBugReporting.zip” project2. Open the “OutdoorsScene”3. Enter the Play mode4. ... Read more
The error "Kernel TextureReduce not found" occurs when attempting to use...
Steps to reproduce: 1. Create a project with AR/VR/Mixed Reality Template 2. Switch the build platform to macOS dedicated server 3. ... Read more
[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...
How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more
Multiple calls to World.Update() is required before the SubScene loads w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unit... Read more
Crash on burst_Intrinsic_unlikely when assigning null to Span<T>
How to reproduce:1. Open the attached “IN-86981-Repro-Project.zip“ project Reproducible with: 1.8.17 (2021.3.45f1), 1.8.18 (2021.3.4... Read more
Color property '_BaseColor' missing
Steps to reproduce: 1. Create a new HDRP project with U6 2. Import a shadergraph join to the Jira. These shadergraph come from a 202... Read more
Point Light source stops lighting when moved out of camera frustum in Pl...
Reproduction steps: 1. Open the attached project “IN-89793“2. Open the scene “SampleScene“3. Build&Run the standalone Player (or... Read more
Silent crash when compiling job structs with NativeContainers that conta...
How to reproduce:1. Open the “CrashRepro“ project Reproducible with: 2.5.1 (2022.3.53f1, 6000.0.28f1, 6000.1.0a5)Couldn’t test with:... Read more
[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...
Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more
CullingGroup.SetBoundingDistances is not affected when LOD Bias is changed
How to reproduce:1. Open the attached “IN-88361” project2. Enter Play mode3. Select the “Main Camera” GameObject in the Hierarchy wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open