Search Issue Tracker
Fixed
Fixed in 1.8.20
Votes
0
Found in [Package]
1.8.18
Issue ID
BUR-2788
Regression
No
Crash on burst_Intrinsic_unlikely when assigning null to Span<T>
How to reproduce:
1. Open the attached “IN-86981-Repro-Project.zip“ project
Reproducible with: 1.8.17 (2021.3.45f1), 1.8.18 (2021.3.45f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7)
Reproducible on: macOS 14.6.1 Sonoma (Intel)
Not reproducible on: No other environment tested
Note: Remove the “[BurstCompile(CompileSynchronously = true)]“ line in the “Assets/CheckCrash.cs” Script will stop the crash from reproducing
First few lines of the stack trace:
0x00007FF9680A1FF5 (burst-llvm-16) burst_Intrinsic_unlikely
0x00007FF9680A1FAE (burst-llvm-16) burst_Intrinsic_unlikely
0x00007FF967609B32 (burst-llvm-16) burst_Unreachable
0x00007FF96760C21C (burst-llvm-16) burst_ExtractFromAggregate
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 1.8.20):
Fixed in Burst 1.8.20