Search Issue Tracker
Active
Under Consideration for 1.8.X
Votes
0
Found in [Package]
1.8.18
Issue ID
BUR-2788
Regression
No
Crash on burst_Intrinsic_unlikely when assigning null to Span<T>
How to reproduce:
1. Open the attached “IN-86981-Repro-Project.zip“ project
Reproducible with: 1.8.17 (2021.3.45f1), 1.8.18 (2021.3.45f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7)
Reproducible on: macOS 14.6.1 Sonoma (Intel)
Not reproducible on: No other environment tested
Note: Remove the “[BurstCompile(CompileSynchronously = true)]“ line in the “Assets/CheckCrash.cs” Script will stop the crash from reproducing
First few lines of the stack trace:
0x00007FF9680A1FF5 (burst-llvm-16) burst_Intrinsic_unlikely
0x00007FF9680A1FAE (burst-llvm-16) burst_Intrinsic_unlikely
0x00007FF967609B32 (burst-llvm-16) burst_Unreachable
0x00007FF96760C21C (burst-llvm-16) burst_ExtractFromAggregate
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Can not navigate through the Scene view when using a drawing tablet
- Crash on EditorDisplayDialogProc when opening Dialog box containing buttons with unusually long labels
- Crash on AsyncWriteImageToR2dFile when baking lightmaps using custom parameter with 16x Anti Aliasing samples
- Application Cloud Connection Id is incorrect when using Build Profile with Player Setting Overrides.
- [Android] [GameActivity] UI is unresponsive when Application Entry Point is set to GameActivity
Add comment