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Asset preview doesn't update on changing shader's _GlobalColor property ...
How to reproduce: 1. Open the attached "ModelPreviewCustomer" project2. Open the "SampleScene"3. Select the "MyMaterial" material in... Read more
Debugger stops at commented lines of code when using ECS
Steps to reproduce:1. Open the attached “1981392ECSDebugBug.zip“ project2. Open the “SampleScene”3. Open the “Assets/Scripts/NewUnit... Read more
[M1] Crash on objc_msgSend when installing the Muse Common Library
Reproduction steps:1. Open the “IN-86206.zip” project2. Install the “Muse Common Library” Package through Window → Package Manager3.... Read more
UI Toolkit ScrollView.verticalPageSize doesn't change the scrolling amou...
Steps to reproduce:1. Open the attached “ScrollViewBug.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click on the Scroll... Read more
Box selection in Scene View doesn't select 3D objects when GPU Resident ...
Steps to reproduce:1. Open the attached “BoxSelectGPURD.zip” project2. Open the “SampleScene”3. In Project Settings → Graphics, Make... Read more
Wrong NativeName displayed when returning System.Globalization.CultureIn...
Reproduction steps: 1. Open the project “IN-87466.zip“2. Open the scene “SampleScene“3. Enter Play Mode4. Observe the result in the ... Read more
"System.UnauthorizedAccessException" error appears when generating light...
Reproduction steps:1. Download, extract, and add the attached “repro_IN-89061.zip“ project to a Perforce workspace2. Open the “repro... Read more
DataBuffer::GetCurrentResourceWriteable error is thrown in custom SRP wh...
Reproduction steps:1. Open the attached “custom-srp-project.zip” project2. Open the “Assets/Scenes/Baked Light/Baked Light Scene.uni... Read more
“'UnityMetaVertexPosition': implicit truncation of vector type" Shader w...
Reproduction steps:1. Open the attached “BugShaderWarnings.zip” project2. Open the “SampleScene”3. Open the “WarningShaderGraph.shad... Read more
Dropdown UI elements have their Content misplaced when nested inside a P...
How to reproduce:1. Create an empty project2. Create a new Prefab inside the Asset folder and open it3. In the Hierarchy window, fin... Read more
All about bugs
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