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0
votes
By Design

[FBX] Bones with imported zero weight values are invisible when configur...

Animation

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Jan 12, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open project attached2. In Project window, select BONEW0 (rig with weightless bone)3. In Inspector window, press Con... Read more

0
votes
Fixed

Clipping artifacts are shown on a realtime spotlight cookie

Shadows/Lights

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Jan 12, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project ad 't1' scene;2. Select 'Main Camera' gameobject;3. In the Inspector drag Camera's Rotation... Read more

0
votes
Duplicate

[.NET 4.6] Launching a x86 build using .NET 4.6 crashes with error "Fail...

Scripting

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Jan 12, 2018

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Version/s: 2018.1.0b1, 2018.1.0b2

Steps to reproduce:1. Open user attached project2. Go to file > Build and Run3. Observe the "Failed to load mono" error when the ... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce:1. Open QA's attached project2. Build and run the "test" scene3. Play the scene in the Editor and observe differences E... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more

0
votes
By Design

[asmdef] Test runner does not find unit tests in assemblies defined with...

Scripting

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Jan 12, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Open Test Runner window3. Notice how NewEditModeTest1 and NewEditModeTest2 tests ... Read more

0
votes
Duplicate

Editor Crashes on switching platform

Build Pipeline

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Jan 12, 2018

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Version/s: 2018.1.0b1

Editor crashes on switching platform. Steps to Reproduce:- Create/Import any project.- Try switching build platforms. Note: Editor C... Read more

0
votes
By Design

SHADER_API_D3D11 is nolonger correctly defined across the shader source

Shaders

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Jan 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b2

How to reproduce:1. Create new empty project2. Download attached shader and drag to Assets folder3. Check the error Actual result: S... Read more

0
votes
Duplicate

Importing obj-file with mtl-file present in the folder does not import a...

Asset - Importers

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Reimport model Assets/ModelWithMtl/as1-oc-214.obj3. Observe the log statements an... Read more

0
votes
Won't Fix

SpriteRenderer does not correctly load sprite packed in bundle created i...

2D

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Jan 12, 2018

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Version/s: 2018.2.0a1

SpriteRenderer does not correctly load sprite packed in bundle created in another project Link to original forums post:https://forum... Read more

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