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0
votes
Fixed

[Hub] Can trigger multiple concurrent Hub installations of the same edit...

Hub

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Nov 12, 2019

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Version/s:

[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more

0
votes
Not Reproducible

Switching between Debug and Release modes in editor throws a SocketExcep...

Scripting

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Nov 12, 2019

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Version/s: 2020.1.0a13

Switching between Debug and Release modes in editor throws a SocketException Switching between Debug and Release modes in editor thr... Read more

0
votes
Fixed

SV_RenderTargetArrayIndex does not return values in Player when setting ...

Shaders

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Nov 12, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project2. Build and run the Scene3.... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

3
votes
Fixed

[SerializeReference] Editor crashes on Transfer<JSONRead> when calling J...

Serialization

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Nov 12, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Open the attached project "case_1198073.zip"2. Load the "SampleScene"3. Enter Play mode-- Observe the crash Repr... Read more

0
votes
Fixed

[2018.4] Broken csproj is generated when Visual Studio is installed

Scripting

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Nov 12, 2019

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Version/s: 2018.4, 2018.4.8f1

How to reproduce:1. Open the attached project2. in Preferences &gt; External tools, set the Script Editor to Visual Studio3. Assets ... Read more

0
votes
Not Reproducible

[Linux] Motion Blur causing artifacts to appear on older quad primitive

Linux

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Nov 12, 2019

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Version/s: 2019.3, 2019.3.0b10

When using motion blur with UDP I'm getting blue artefacts on the quad that holds the player scoreboard. If you add a new quad the a... Read more

0
votes
Fixed

[Mac]Build Settings window goes behind the editor while trying to add sc...

MacOS

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Nov 12, 2019

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Version/s: 2019.3.0b8, 2019.3.0b10

Steps To Reproduce 1. Create a new project2. File &gt; Build Settings3. Click on any scene in the project window to drag and drop in... Read more

1
votes
Won't Fix

The color of the screenshot captured with CaptureScreenshotAsTexture is ...

Camera

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Nov 12, 2019

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Version/s: 2017.4, 2020.1, 2020.1.0a12

How to reproduce:1. Open the project "case_1198055-screenshot"2. Open the Scene "Testing"3. Press the Play button4. Select the GameO... Read more

0
votes
Fixed

[XR][URP] Rendering into RenderTexture with Single Pass Instanced render...

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 6.9.0

Steps to reproduce:1. Download attached project and open "Testing" scene2. Make sure VR is enabled and Render mode set to Single Pas... Read more

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