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[Addressables] InstantiateAsync().Task is never completed
How to reproduce:1. Open the attached project ("case_1188428-Test_Addressables.zip")2. Open the repro scene ("Bootstrap")3. Switch t... Read more
Delegate points to the base method instead of override when passing it t...
How to reproduce:1. Open the attached project "1188422.zip"2. Open the Console window3. Enter Play mode4. Inspect the Console Expect... Read more
[HDRP] Render Pipeline Wizard window breaks if it's open after updating ...
Steps to reproduce:1. Create a new project2. Upgrade to HDRP 7.0.13. Open Render Pipeline Wizard4. Upgrade to HDRP 7.1.25. Notice th... Read more
[DotsShooter] BuildSettings asset is unloaded during build
Steps to reproduce : - import the dots sample project- select menu item A2/Bugs/Build gets wrong executable name- wait for build to ... Read more
[IL2CPP] System.ComponentModel.Win32Exception is thrown when trying to o...
How to reproduce:1. Open the attached project ("case_1188408-TestFileBrowser.zip")2. Open the repro scene ("SampleScene")3. Enter Pl... Read more
Only the property that was declared second can be edited in the Inspecto...
How to reproduce:1. Open the attached project "1188386.zip"2. Enter Play mode3. Select the Test GameObject4. Edit the Array that app... Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[Universal RP] Terrain height blending needs to be fixed to match HDRP's...
Universal version of this bug:https://fogbugz.unity3d.com/f/cases/1187428/As Universal did not support terrain height blending until... Read more
[iOS]Crash on libsystem_platform.dylib`_platform_strlen + 4 when using "...
How to reproduce:1. Open the attached TestSWAPac.zip project2. Build for iOS and open the Xcode3. Navigate to Signing and Capabiliti... Read more
[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...
How to reproduce:1. Open the attached project ("case_1188316-Webgl_bug.zip")2. Open the repro scene ("SampleScene")3. Switch build t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size