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0
votes
Fixed

[Mac]Build Settings window doesn't minimize after minimizing the editor

MacOS

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Nov 19, 2019

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Version/s: 2019.3.0b11

Any undocked window doesn't minimize on minimizing the unity editor.When a window is opened and undocked, it doesn't minimize when t... Read more

0
votes
Fixed

[GraphView] Artifacts in the ShaderGraph and VFX Graph windows once the ...

Package: GraphView

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Nov 19, 2019

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Version/s: 7.0.1

Repro steps:1. Open the attached project, or create a new Universal RP or HD RP-enabled project.2. Create a Shader Graph or a VFX Gr... Read more

3
votes
Fixed

[URP] ArgumentNullException is thrown when opening a prefab in a scene w...

Package: Scriptable Render Pipeline Universal

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Nov 19, 2019

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Version/s: 7.1.5

How to reproduce:1. Open the SampleScene in the attached "199488_minimal.zip" project2. In hierarchy, select cube3. In inspector, se... Read more

0
votes
Fixed

Error occurs after click on Apply on AssetImporter (EndLayoutGroup: Begi...

Package: 2D Animation

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Nov 19, 2019

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Version/s: 3.0.8

Error occurs when using Keep Duplicate Name on PSB (EndLayoutGroup: BeginLayoutGroup must be called first) Steps to repro:1. Install... Read more

1
votes
Fixed

Reference to component in prefab sometimes references component in prefa...

Scene Management

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Nov 19, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

To reproduce:1. Open attached project ("PrefabComponentReferencing.zip")2. Open Sample Scene3. Look at ReferenceTestOK under Compone... Read more

1
votes
Won't Fix

[Mono][Android] Accessing any class/instance member with an "AggressiveI...

Mono

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.3f1, 2019.3, 2020.1

To reproduce:1. Open the user's attached project2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the is... Read more

0
votes
By Design

EditorApplication.isPlayingOrWillChangePlaymode method returns false whe...

Themes

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1199408.zip' project2. Enter Play mode3. Exit Play mode4. Observe the Console window ... Read more

0
votes
Fixed

PSD import is giving wrong alpha channel values

Asset - Importers

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Nov 18, 2019

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Version/s: 2017.4, 2019.3.0b7, 2020.1

To reproduce:1) Open the attached project2) Open MATERIALS DEBUG -> Texture Check3) Select each of the textures Expected: Their a... Read more

2
votes
By Design

Main Preview in Shader Graph appears different from Material in Game Vie...

Package: Shader Graph

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Nov 18, 2019

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Version/s: preview-1.1.1, 7.1.6

How to reproduce:1. Open the attached project's "case_1199400-Project.zip" Scene labeled "SampleScene"2. Open the "New Shader Graph"... Read more

13
votes
Postponed

Cannot override type of [SerializedReference] fields in prefab instances

Scene Management

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Nov 18, 2019

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Version/s: 2019.3, 2019.3.0b11, 2020.1

To reproduce:1) Open the attached project and scene2) Select Polymorphic Prefab in the hierarchy3) Change Derived Class 1 to somethi... Read more

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