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"Radio Button" disappears when added under the "RadioButtonGroup" and th...
How to reproduce:1. Create a new Unity project and UI Document in it2. Open the UI Document3. Add "RadioButtonGroup" to the Canvas4.... Read more
[Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit a...
How to reproduce:1. Open the “things not visible“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the Applica... Read more
“Exception: System.Exception: This method should have been replaced by s...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/_/Failure/Scene.unity“ Scene3. Enter the Play Mode4. O... Read more
Sprite Renderer image is changed when Mask Interaction is turned by C# s...
Reproduction steps:1. Open the attached “Bug.zip” project2. Open the “Test” Scene3. Enter the Play mode4. Press on the left 'Mask ON... Read more
Error "cannot map expression to ps_4_0 instruction set" in Shader Graph ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open the “/Assets/... Read more
Infinite loop when using UnsafeHashSet.Add
How to reproduce:1. Open the attached project "EcsPlayground.zip"2. Enter Play Mode Expected results: The Editor doesn't hangActual ... Read more
[Android] Not all objects are rendered when a Static Batching is disable...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
Saving moves Toggle Button Group buttons to the wrong place in hierarchy
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document and open it in UI Builder. From th... Read more
[Graphics][iOS] Visual artifacts are visible when the camera's feed is r...
Reproduction steps:1. Open “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profiles Wind... Read more
[iOS] WebCamDevice.availableResolutions returns a single resolution with...
Steps to reproduce: Open attached project (camera-test.zip) Switch to iOS and make a build Open generated Xcode project and deploy t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved