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[iOS] WebCamDevice.availableResolutions returns a single resolution with...
Steps to reproduce: Open attached project (camera-test.zip) Switch to iOS and make a build Open generated Xcode project and deploy t... Read more
Editor freezes when selecting a GameObject in Play Mode with a script co...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
"ArgumentNullException: Value cannot be null." error is thrown after pre...
Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more
Global Scenes are not included in the Build when building multiple Build...
How to reproduce:1. Open the attached project "Build Profiles Scenes.zip"2. Open File>Build Profiles Builder3. Click "Build All (... Read more
[Linux] AutoLocale log is logged when opening a project
Reproduction steps:1. Create a new 3D URP project2. Open the Console Window Actual results: “AutoLocale: current locale expects 'C' ... Read more
Setting enum values in blackboard not respecting assigned values.
Steps to reproduce: 1. In a behavior graph create a new enum via the blackboard menu. Create a few fields but assign bitflag values ... Read more
The global scene list is overridden in a project built with command line...
How to reproduce:1. Open the attached “IN-88802” project2. Build and run the project using the “TestProfile” profile3. Observe the S... Read more
"NotImplementedException" occurs when combining ParametrizedIgnoreAttrib...
How to reproduce:1. Open the attached project "UnityBugReports.zip"2. Open Window>General>Test Runner3. Select the "PlayMode" ... Read more
Constant console errors when using Min/Max Slider in PlayMode
Steps to reproduce: Open a Unity Project Create a UI Document Asset via Assets > Create > UI Toolkit > UI Document Create a... Read more
[Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapText...
How to reproduce:1. Open the “ShadowMapFallback“ project2. Open the “SampleScene“ scene3. Build and run for Android Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names