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6
votes
Won't Fix

Unity Analytics does not send Custom Events when running application in ...

Analytics

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May 31, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a12, 2023.2.0a1

How to reproduce:1. Open the user's attached "AnalyticsEvent.zip" project2. Open the "SampleScene" Scene3. Set-up Analytics Services... Read more

0
votes
Won't Fix

[SRP] Canvas doesn't rotate to face the camera when using “beginCameraRe...

RP Foundation

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Oct 12, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy window select the “Main Camera” GameObject... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

1
votes
Fixed

UI Elements do not respond to user interaction when playing in Fullscree...

UI Toolkit Framework

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open the user-attached project2. Open the Game View3. Make sure “Fullscreen on” is selected4. Enter Play Mode5. ... Read more

0
votes
Third Party Issue

[MacOS] Incoming calls are not handled correctly when Unity Player is no...

MacOS

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Oct 12, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15, 2023.2.0a1

How to reproduce:1. Open the attached Project "1353293_FaceTime.zip"2. Build and Run the Project3. Call the machine the Build is run... Read more

0
votes
Won't Fix

[Undo] Undoing prefab instancing leaves ghost objects in scene that thro...

Scene Management

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

How to reproduce: Create new project Create a cube object in scene Make it a prefab by dragging it from hierarchy into project view ... Read more

0
votes
Fixed

Unity builds not deterministic when using a different machine or a float...

License

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Nov 02, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13

Zendesk: 1375743Jira (previous): LIT-1973Slack discussion here The customer reports that building the project results in project fil... Read more

4
votes
Fixed

[Android][Graphics] Visual artifacts appear when a Terrain has "Draw Ins...

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Oct 12, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “TerrainTest.zip“ project2. Build and Run for Android3. Walk with the character using a... Read more

1
votes
Fixed

[MacOS] Standalone profiler crashing before opening when editor is ran f...

MacOS

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b10, 2023.1.0a13

How to reproduce: Create new project Open Standalone Profiler (Window>Analysis>Standalone Profiler) Wait for Progress bar to r... Read more

0
votes
Fixed

Lightmapper corrupts GI cache in the editor when the target platform is UWP

Progressive Lightmapper

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Oct 13, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

How to reproduce:1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache2. Extract the attached "ReproCase.zip" project to C... Read more

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