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[Mobile][IL2CPP] “UnitySynchronizationContext.ExecuteTasks” calls take l...
Reproduction steps: 1. Open the user’s attached “Camera.zip“ project 2. Build and Run for Android with “Development Build“ and “Au... Read more
Editor window layout resets when the Editor crashes
How to reproduce: 1. Open the “LayoutResetProject.zip“ project from Google Drive 2. Change the layout of the Editor windows 3. En... Read more
.png files throw "Could not create asset" errors when installing a packa...
Reproduction steps: 1. Create a new project 2. Open the Package Manager window 3. Click "+" > "Install package from git URL..." ... Read more
Sprite Atlases can't be loaded when pre-loading them, then switching sce...
How to reproduce: 1. Open the attached user project 2. Open Scene “Startup“ (Assets/Scenes) 3. Enter Play Mode 4. Press “UP“ twice, ... Read more
Build fails to open in Fullscreen in both displays when building a proje...
How to reproduce: 1. Open the attached user project 2. Build And Run (File > Build And Run) Expected result: The Build is in fullsc... Read more
Highlight effect is rendered incorrectly when "Rendering Path" option "F...
How to reproduce: 1. Open the attached user project 2. Open “Bug“ Scene (Assets/Scenes) 3. Select the “URP-HighFidelity-Renderer”... Read more
Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp
How to reproduce: 1. Open the user's attached project 2. Build the project for UWP, iOS or any other IL2CPP platform where you c... Read more
[Quest] Editor crashes when Oculus link is enabled and entering Play Mode
Steps to reproduce: 1. Open the attached user's project "BeatBoxer.zip" 2. Make sure you have Oculus link enabled 3. Make sure ei... Read more
[WebGL] WebGL throws an incorrect error when importing a too small audio...
Reproduction steps: # Create WebGL project # Import attached file “1023samples.wav“ # Observe Console Expected results: Erro... Read more
System using 'Runtime mode' has more particles and looks differently
Repro steps: # Import the attached project and open the VFXURPLit scene # Open the LitURP VFX and observe the number of particle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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