Search Issue Tracker

By Design

Votes

3

Found in

2020.3.40f1

2021.3.10f1

2022.1.17f1

2022.2.0b8

2023.1.0a12

Issue ID

UUM-16589

Regression

No

Sprite Atlases can't be loaded when pre-loading them, then switching scenes, unloading the Sprite Atlases and trying to load them again

--

-

How to reproduce:
1. Open the attached user project
2. Open Scene “Startup“ (Assets/Scenes)
3. Enter Play Mode
4. Press “UP“ twice, “SPACE”, “DOWN“ twice, and “UP“ twice on the keyboard

Expected result: Sprite Atlas “B2_11a“ is loaded
Actual result: Sprite Atlas “B2_11a“ isn’t loaded

Reproducible with: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

Reproduced on: macOS (12.5)

  1. Resolution Note:

    In such cases, Sprites that are instantiated through GetSprite already has the Atlas properly bound to them. So the textures will be set properly when they are loaded.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.