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LightProbes.Tetrahedralize() and LightProbes.TetrahedralizeAsync not lon...
Steps to reproduce: 1. Open Scene "empty"2. Ovserve that there is a cube, receving light from light probe group in the scene3. Run t... Read more
[Profiler] Can't use keyboard arrows to access current frame
Steps to Reproduce:1. open any project2. open the Profiler Window (Window>Analysis>Profiler)3. load attached profiler data fil... Read more
[Profiler] Profiler Charts are not drawing data for the last 2 frames
Steps to Reproduce:1. open any project2. open the Profiler Window (Window>Analysis>Profiler)3. load attached profiler data fil... Read more
[AssetBundles] In-use SpriteAtlas from a bundle is unloaded when calling...
How to reproduce:1. Open the attached project ("case_1206854-atlasbundlebug2.zip")2. Open the repro scene ("SampleScene")3. Build th... Read more
Search in Preferences window ignores "Color" and "Cache Server (global)"...
Steps to reproduce:1. Create a new project2. In the toolbar, press "Edit" then "Preferences..."3. Type "tint" in the preference wind... Read more
Missing doc details for input rebinding
-e: missing details on how to proper rebind input -as per customer:"In OnApplyBinding you should do action.ApplyBindingOverride(inde... Read more
[TreeCreator] ArgumentOutOfRangeException is thrown on double-clicking o...
ArgumentOutOfRangeException is thrown on double-clicking on empty Tree Root Node. Steps to repro:1. Create a new Project.2. GameObje... Read more
Crash on FlareManager::Update when Flare Layer is added to a GameObject ...
Steps to reproduce:1. Create a new HDRP project or open an existing one2. Create an empty GameObject in any Scene3. Add a "Flare Lay... Read more
[HDRP] Cubemap asset preview icons are not displayed when the project is...
Steps to reproduce:1. Create a new project with the HDRP template2. Import any cubemap asset with ".exr" or ".hdr"3. Change "Texture... Read more
[UIBuilder] Dragged Hierarchy Element's tooltip does not disappear when ...
How to reproduce:1. Create a project on default 3D template2. Import UI Builder package in Package Manager3. Open UI Builder's Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present