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[HDRP] HDRP/Unlit material has empty Refraction Inputs section
Versions tested: 2020.1.0a15 + 8.0.0, 2019.3.0f1 + 7.1.6 Steps to reproduce:1) Open attached project or create an HDRP/Unlit materia... Read more
[Cloth] Text goes out of "Cloth Self/Inter collision window" when it's m...
Steps To Reproduce: 1.Open attached Project and select Cloth scene2. Select Plane GO in Inspector to view it in the Inspector3. Clic... Read more
[VFX Graph] InvalidOperationException errors are thrown on resetting Vis...
InvalidOperationException errors are thrown on resetting Visual Effect Graph preset asset after editing Gizmos. Steps to repro:1. Op... Read more
[Project View] Highlight disappears when using keyboard to scroll throug...
If you search the asset store in Project View, select any result and then use the keyboard to start scrolling through the results, t... Read more
[URP] Setting icon blurred in UniversalRendererPipelineAsset
Setting icon blurred in UniversalRendererPipelineAsset 1. Create a new Project with URP Template2. Create Project > right-click &... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more
[Package Manager] Package Manager steals focus when a project is loaded
If the Package Manager is open when a project is loaded, it will steal focus from whatever the user is doing while refreshing the pa... Read more
[Cinemachine][XR] Tracked Pose Driver is not added to cinemachine camera...
Steps To Reproduce:1. Open the attached project2. Open Scene_13. Edit > Project Settings > XR Tracking > Add Tracked Pose D... Read more
FMOD errors are thrown when creating Sound Instance on WebGL platform
How to reproduce:1. Open attached project ("case_1201868-WebGLSoundImport.zip")2. Open SampleScene scene3. Open Build Settings windo... Read more
[Input System] Old Input Module is available in "OnScreenControlsSample"...
Steps To Reproduce: 1. Create a new project2. Window> Package Manager > Input System > Install3. Restart the machine and op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS