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OpenGL ES 3.0 Issues with Custom Shader on some android devices
When publishing and running builds for Android using the Auto Graphics API or OpenGL ES 3.0, the text using the TMPro_SDF-Surface sh... Read more
[ImportPackage] Selected file is not highlighted in the import package w...
How to reproduce:1. Create new Unity project2. Open one of the unity packages window (Right Mouse Click on Asses folder > Import ... Read more
List in bug reporter doesn't hide after tabing out of the title or click...
How to reproduce:1. Open Unity2. Create a bug report (Help > Report a Bug)3. Write something to the title, when list of related e... Read more
Resizing UWP window in D3D projects spits D3D errors
It spams console with this: DXGI ERROR: IDXGISwapChain::SetMatrixTransform: This method can only be called on SwapChains created wit... Read more
[Texture] When applying texture from script it doesn't generate mipmaps
Reproduction steps:1. Open attached project ("ReproProject.zip")2. Open and play the scene "TestScene"3. Press the "Load C:\GRASS.PN... Read more
Derived NetworkManager with Awake method breaks NetworkManager if loadin...
Steps to reproduce: 1. Open attached project2. Open NetworkTestWorking scene and play3. Host and observe everything happening as exp... Read more
ParticleSystem.Emit(params,count) ignores axisOfRotation setting
ParticleSystem.Emit(params,count) ignores axisOfRotation setting 1. What happenedParticleSystem.Emit(params,count) ignores axisOfRot... Read more
ParticleSystem.Emit(params,count) ignores angularVelocity setting
ParticleSystem.Emit(params,count) ignores angularVelocity setting 1. What happenedParticleSystem.Emit(params,count) ignores angularV... Read more
ParticleSystem.Emit(params, count) missing floating help
ParticleSystem.Emit(params, count) missing floating help 1. What happenedParticleSystem.Emit(params, count) missing description in f... Read more
ParticleSystem.Emit(params,count) ignores original startSpeed setting
ParticleSystem.Emit(params,count) ignores original startSpeed setting 1. What happenedParticleSystem.Emit(params,count) ignores orig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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