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0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

Using DirectX11 textures become transparent

Graphics - General

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Feb 10, 2014

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Version/s: 4.3.4f1

Using DirectX 11, textures become transparent. Using DirectX 9, textures are not transparent. Read more

2
votes
Fixed

Undo.DestroyObjectImmediate causes data to disappear after relaunch

Scripting

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Feb 09, 2014

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Version/s: 4.3.2f1

To reproduce: 1. Open attached project 2. Open scene "Scene" 3. In project view select "BadPrefab" 4. Attach a "Deletable" script to... Read more

0
votes
Fixed

Non-link to Scripting Tutorials in documentation

Docs - Manual

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Feb 08, 2014

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Version/s:

In the Unity Manual table of contents there are two items in the hierarchy under Scripting. These are "Scripting Overview" and "Scr... Read more

0
votes
Fixed

ShaderLab documentation grammar and format items

Docs - Manual

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Feb 08, 2014

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Version/s:

Several formatting and grammar corrections could be made to this page: Unity Manual > Graphics > Graphics Reference > Shader Refere... Read more

0
votes
Fixed

Subshader Pass document could use more links

Docs - Manual

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Feb 08, 2014

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Version/s:

The case refers to the documentation page which appears in my local Unity installation here: file:///Applications/Unity/Unity.app/C... Read more

0
votes
Fixed

Typos in Occlusion Culling documentation

Docs - Manual

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Feb 08, 2014

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Version/s:

There are several typos and grammar problems on this documentation page: Unity Manual > Graphics > Graphics Overview > Cameras Over... Read more

0
votes
Fixed

Texture Combiners command sections format messed up

Docs - Manual

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Feb 07, 2014

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Version/s: 4.6.0b2

Documentation/html/en/Manual/SL-SetTexture.html 1. Texture block command sections seem to have similar problems as syntax sections.... Read more

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