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Fixed in 5.3.5
Votes
0
Found in
5.3.0b2
Issue ID
735299
Regression
No
OpenGL ES 3.0 Issues with Custom Shader on some android devices
When publishing and running builds for Android using the Auto Graphics API or OpenGL ES 3.0, the text using the TMPro_SDF-Surface shader displayed as black rectangles. Seems like an issue with the _MainText.
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