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XR.WSA.WorldManager.OnPositionalLocatorStateChanged() does not call when...
Steps to reproduce:1. Open the attached project2. Open the main.unity scene3. Switch platform to Windows Store4. Open Holographics E... Read more
[Crash] Unity crashes when selecting a .bytes file with given project
[Crash] Unity crashes when selecting a .bytes file with given project How we can reproduce it using the example you attached: 1) Nav... Read more
[VR] SteamVR head tracking is disabled when the SteamVR dashboard is pul...
To reproduce:1. Create a new project;2. Enable VR (Edit > Project Settings > Player > XR Settings);3. Set OpenVR as VR SDK;... Read more
Crash on physx::cloth::SwSolverKernel<__m128>::solveFabric when disablin...
How to reproduce:1. Open the "Cloth_Crash" project2. Open the "main" scene3. Press Play4. Wait until Unity crashes5. If Unity doesn'... Read more
[HD SRP] Memory leak when in play mode when both game and scene views ar...
To reproduce:1. Open attached project (or create new project using High Definition - Preview template) with 2018.1.0b5.2. Make sure ... Read more
DLL is not imported correctly when a project requiring a Library rebuild...
Steps to reproduce:1. Open QA attached project2. Navigate to Assets/Commonds/Atesh/WindowsAndWidgets/DLLs/-- Notice the state of 'At... Read more
`System.Enum' is defined in an assembly that is not referenced when open...
Steps to reproduce:1. Open the attached project2. Observe the errors in the Console Actual results: Editor throws the errorsExpected... Read more
[macOS] [Player] Garbage collector crash with 'mono_jit_runtime_invoke'
Reproduction steps:1. Open and run the attached 'macOS.zip' application.- Crash. (If the application doesn't crash)2. Restart a PC.3... Read more
Multiple Camera (Clear Depth) Stereo Issue. Only one camera is rendering...
How to reproduce:1. Download attached project file and open "Main" Scene2. Check camera rendering Actual result: Only one camera is ... Read more
[VSCode] UnityAnalyticsModule reference not added to csproj in 2017.3
Steps to reproduce:1. Open QA attached project2. Open test.cs in VSCode3. Notice that in 'Problems' tab it says 'The type 'Analytics... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open