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Text deletion works incorrectly in an input field when the Chinese langu...
Reproduction steps:1. Add the “Chinese - Simplified → Pinyin - Simplified“ input source on macOS2. Change the input source to “Pinyi... Read more
[VFX Graph] ArcTorus Transform changes in blackboard not reflected in Graph
Steps to reproduce: 1. Create a VFXGraph 2. Start from simple Loop 3. in the InitContext change the Position Shape BLock to Torus. 4... Read more
Input System causes compile error when the "Nintendo Switch" is selected...
Reproduction steps:1. Create a new “3D” project2. Open the Package Manager window (Window > Package Manager)3. Install the “Input... Read more
“You may not pass in objects that are already persistent” error is throw...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to SingletonTest > Log3. Observe the Console ... Read more
[HDRP] Unchecking the "Base layer" in Graphics Compositor results in Cam...
How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Compos... Read more
Active Targets entries text is cut off when the text is longer or the wi...
Steps to reproduce: Open any Project with Shadergraph installed Open any Shadergraph In the Graph Inspector, add the active target "... Read more
2D Vector Composite returns "IsPressed()" incorrectly when moving the jo...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Tilt the le... Read more
Sprite Pivot position in Sprite Editor and Scene View do not match when ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
DOTS Materials Not Rendering in Player When Using Entity Graphics with C...
Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build And Run)3. Observe the Player... Read more
Adding a new SubLayer in Graphics Compositor renders BaseLayer darker an...
How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Compos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size