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[Video] WindowsVideoMedia error message incomplete when H.265 codec not ...
WindowsVideoMedia error message incomplete when H.265 codec not installed Steps to Repro: 1. Open attached or create a new project ... Read more
'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...
How to reproduce: 1. Open user-submitted project (BROKEN_COMPILER) 2. Re-import the 'Gallery.cs' script and see the Console window ... Read more
[LWRP][Gles3][Android] Water shader is distorted on Adreno GPUs using Bo...
Steps to reproduce: 1) https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch) 2) Open project in Uni... Read more
[Editor] Maximized "Game View" doesn't get minimized after disabling the...
When "Maximize on Play" was enabled while playing the scene, the "Game View" doesn't minimize back after disabling "Maximize on Play... Read more
Unable to switch to different font on selecting another font from Asset ...
The font doesn't change the second time on selecting a different font asset. Steps to repro: 1. Create a new Project. 2. Gameobject... Read more
Impossible to change Scale values when GameObject is disabled and enable...
How to reproduce: 1. Open the attached project 2. Open the "test" scene 3. Enter the Play Mode 4. In the Hierarchy window expand "Fe... Read more
[IL2CPP] Player crashes when creating an object of a generic class with ...
Repro steps: 1. Open QA attached project "repro_1104381" 2. Build and Run Actual: Player crashes Reproducible with: 2018.3.0b8, 20... Read more
[IL2CPP] Build fails with C# plug in which has nested pointer
Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: project success... Read more
[.NET] Crash due to corrupted sharedAssets file when loading a scene fro...
How to reproduce: 1. Open the attached "WSACrash.zip" project 2. Open the "AssetBundleCrash" scene 3. In the Build Settings, make su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset