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Votes

0

Found in

2019.1.0f2

Issue ID

1154280

Regression

No

[Scripting] SystemLanguage.Language returns a different value from its property.enumValueIndex for values higher than 18

Scripting

-

How to reproduce:
1. Open user-submitted project (SystemLanguageBugReport)
2. Create a new Language Package asset by clicking Assets > Create > Language Package
3. Attach the LanguageMonoBehaviour.cs to any GameObject
4. Assign to the created Language Package to the 'Package' variable
5. Select the Language Package asset, select 'Icelandic' language and click 'Log property Enum value'
6. Enter Play Mode and compare the Console output

Expected result: SystemLanguage.Language and property.enumValueIndex return the same value
Actual result: property.enumValueIndex value is higher than SystemLanguage.Language value

Reproducible with: 2017.4.27f1, 2018.4.1f1, 2019.1.4f1, 2019.2.0b3, 2019.3.0a3

Notes:
Values returned match correctly for languages Afrikaans-Hungarian

  1. Resolution Note (2020.1.X):

    We really appreciate your contribution to the Unity product. Thank you for reporting this issue. We take every case submitted to us seriously by investigating the impact on you, our customer, as well as the impact it may have on the engineering and experience of our product.

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this issue.

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