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Preview of the material is displayed incorrectly when the texture is ass...
How to reproduce:1. Open the “Vegetation Playground“ project2. Click on “Bark” material in the Assets folder (Assets → Vegetation → ... Read more
ArgumentException is thrown when modifying Transform values of propertie...
Reproduction steps:1. Open the attached “VFXGraphArcHandlesRepro.zip” project2. Open the “TestGraph.vfx” from the Project Window3. I... Read more
Sample Bezier node in VFX Graph breaks when the Particle count is higher...
Reproduction steps:1. Open the attached “Unity6_test.zip” project2. Open the “Bug Scene” Scene3. Observe “VFX_Bezier_Beam” GameObjec... Read more
ShaderGraph tabs persist to projects that do not have that shader graph
Steps to reproduce: Create a new URP project Right-click Project > Create > ShaderGraph > URP > Lit Shader Graph Open th... Read more
Universal 3D Sample project template takes a very long time to build.
Steps to reproduce: 1. Create a new project using the Universal 3D Sample Template in Unity Hub. 2. Start a build. 3. Build takes a ... Read more
UI Builder Broken Direct Asset Reference Overrides
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OverrideTest-Override.uxml” Asset in the Project windo... Read more
Components of a Prefab instance lose their values that are updated with ...
How to reproduce:1. Create and open a new project2. Create an Empty GameObject3. Attach “ComponentA.cs” and “ComponentB.cs” scripts ... Read more
The UI Toolkit TreeView Items get clipped when resizing the Game view wi...
How to reproduce:1. Open the “ReproProject“ project2. Open the “Scene“3. Enter the Play Mode4. Expand the Game view window5. Using t... Read more
EditorGUILayout.LabelField displays black text when the "EditorStyles.wh...
How to reproduce:1. Create and open a new project2. Import the “LabelFieldExample.cs“ Script3. Open the “Example > Editor GUILayo... Read more
Motion Blur has sharp edges when object is moving in the foreground of a...
Steps to reproduce:1. Open the attached "Repro" project2. Open "MatrixPrevious" Scene3. Enter Play mode and observe the moving GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved